The Angel of Darkness Developement Archive

Contents:

Animation Lists
Character Profiles
Charts and Diagrams
Cut Scenes
Design Documents
Dialogue
E3 Demo Documents
Gameplay
Game Text
Inventory
Story
Technical Files


Animation Lists ^

animation_lists_2001_09_12_anton.pdf
animation_lists_2001_09_12_baboon_experiment_proto.pdf
animation_lists_2001_09_12_boaz.pdf
animation_lists_2001_09_12_boaz_mutant_1.pdf
animation_lists_2001_09_12_boaz_mutant_2.pdf
animation_lists_2001_09_12_boaz_trap.pdf
animation_lists_2001_09_12_bouchard.pdf
animation_lists_2001_09_12_boxers.pdf
animation_lists_2001_09_12_brother_obscura.pdf
animation_lists_2001_09_12_cabal_asassin.pdf
animation_lists_2001_09_12_cabal_guards.pdf
animation_lists_2001_09_12_carvier.pdf
animation_lists_2001_09_12_cops.pdf
animation_lists_2001_09_12_dealer.pdf
animation_lists_2001_09_12_dogs_rats_crows.pdf
animation_lists_2001_09_12_francine.pdf
animation_lists_2001_09_12_gate_guard.pdf
animation_lists_2001_09_12_gunderson.pdf
animation_lists_2001_09_12_incidentals.pdf
animation_lists_2001_09_12_janitor.pdf
animation_lists_2001_09_12_karel.pdf
animation_lists_2001_09_12_lab_technician.pdf
animation_lists_2001_09_12_louvre_guards.pdf
animation_lists_2001_09_12_melty_man.pdf
animation_lists_2001_09_12_muller.pdf
animation_lists_2001_09_12_pierre.pdf
animation_lists_2001_09_12_prozzy.pdf
animation_lists_2001_09_12_rennes.pdf
animation_lists_2001_09_12_rouzic.pdf
animation_lists_2001_09_12_shopkeeper.pdf
animation_lists_2001_09_12_strahov_aquatic.pdf
animation_lists_2001_09_12_strahov_creeper.pdf
animation_lists_2001_09_12_strahov_mental_patient.pdf
animation_lists_2001_09_12_strahov_stalker.pdf
animation_lists_2001_09_12_strahov_worms.pdf
animation_lists_2001_09_12_tramp.pdf
animation_lists_2001_09_19_character_meeting.pdf
animation_lists_2001_09_20_mutant_flies.pdf
animation_lists_2001_09_20_shaman.pdf
animation_lists_2001_09_20_strahov_doctor.pdf
animation_lists_2001_09_20_tramp_dog.pdf
animation_lists_2001_09_20_von_croy.pdf
animation_lists_2002_01_14_lara_croft.pdf
animation_lists_2002_01_14_lara_croft_bak.pdf
animation_lists_2002_04_26_kurtis.pdf
animation_lists_2002_05_13_characters_breakdown.pdf
animation_lists_2002_08_17_herbalist.pdf
animation_lists_2002_09_04_eckhardt.pdf
animation_lists_2002_10_25_strahov_guard.pdf
animation_lists_2003_02_06_chatka_animations_list.pdf
animation_lists_lara_kurtis_extra_moves_2002_02_19_lara_extra_moves.pdf
animation_lists_lara_kurtis_extra_moves_2002_02_20_kurtis_extra_moves.pdf
animation_lists_lara_kurtis_extra_moves_2002_03_11_hand_to_hand_combat.pdf
animation_lists_lara_kurtis_extra_moves_2002_03_14_kurtis_ps_control_system.pdf
animation_lists_lara_kurtis_extra_moves_2002_03_14_lara_ps_control_system_0.1.pdf
animation_lists_lara_kurtis_extra_moves_2002_03_15_lara_climbing_skills.pdf
animation_lists_lara_kurtis_extra_moves_2002_04_02_lara_upgrade_chart_paris.pdf
animation_lists_lara_kurtis_extra_moves_2002_06_26_lara_ps_control_system_0.2.pdf
animation_lists_lara_kurtis_extra_moves_2002_06_26_lara_ps_control_system_0.3.pdf
animation_lists_lara_kurtis_extra_moves_2002_08_14_new_skills_kurtis_psychic_abilities.pdf
animation_lists_lara_kurtis_extra_moves_2002_08_14_new_skills_lara_initial_training.pdf
animation_lists_lara_kurtis_extra_moves_2002_09_12_lara_jump_chart.pdf
animation_lists_lara_kurtis_extra_moves_2002_10_01_lara_extra_moves.pdf
animation_lists_lara_kurtis_extra_moves_2002_10_02_lara_fall_distance_damage.pdf
animation_lists_lara_kurtis_extra_moves_2002_10_02_lara_gameplay_animation_system.pdf
animation_lists_lara_kurtis_extra_moves_2002_10_15_additional_lara_moves.pdf
animation_lists_lara_kurtis_extra_moves_2003_04_13_lara_upgrade_list.pdf
animation_lists_lara_kurtis_extra_moves_2003_04_13_lara_upgrade_rundown.pdf
animation_lists_lara_kurtis_extra_moves_2003_04_14_lara_upgrade_list.pdf
animation_lists_lara_kurtis_extra_moves_2003_04_14_lara_upgrade_rundown.pdf
animation_lists_lara_kurtis_extra_moves_2003_06_11_minimum_upgrade_list_for_cheat_mode.pdf


Character Profiles ^

character_profiles_2000_07_10_early_character_profiles.pdf
character_profiles_2000_12_19_daniel_rennes.pdf
character_profiles_2000_12_19_grant_muller.pdf
character_profiles_2000_12_19_kurtis_trent.pdf
character_profiles_2000_12_19_lara_croft.pdf
character_profiles_2000_12_19_louis_bouchard.pdf
character_profiles_2000_12_19_luther_rouzic.pdf
character_profiles_2000_12_19_peter_van_eckhardt.pdf
character_profiles_2000_12_20_anton_gris.pdf
character_profiles_2000_12_20_kriegler_family.pdf
character_profiles_2000_12_20_kristina_boaz.pdf
character_profiles_2000_12_20_margot_carvier.pdf


Charts and Diagrams ^

charts_diagrams_game_charts_2001_07_02_character_ages.pdf
charts_diagrams_game_charts_2001_08_28_lara_in_the_louvre.pdf
charts_diagrams_game_charts_2001_08_28_links_between_characters.pdf
charts_diagrams_game_charts_2001_08_29_locations_flowchart.pdf
charts_diagrams_game_charts_2001_10_09_motives_chart.pdf
charts_diagrams_game_charts_2001_10_15_flashbacks_chart.pdf
charts_diagrams_game_charts_2001_11_28_early_events_von_croy_apartment.pdf
charts_diagrams_game_charts_2002_02_13_symbols_and_the_sanglyph.pdf
charts_diagrams_game_charts_2002_02_26_three_routes_to_bouchard_hideout.pdf
charts_diagrams_game_charts_2002_03_13_timeline.pdf
charts_diagrams_game_charts_2002_04_15_eckhardt_aims_and_methods.pdf
charts_diagrams_game_charts_2002_07_31_history_flowchart.pdf
charts_diagrams_game_charts_2002_09_11_obscura_paintings.pdf
charts_diagrams_game_charts_2003_03_24_paris_locations_chart.pdf
charts_diagrams_game_charts_2003_03_24_paris_locations_part1.pdf
charts_diagrams_game_charts_2003_03_24_paris_locations_part2.pdf
charts_diagrams_game_charts_2003_03_24_possible_routes_to_bouchard_hideout.pdf
charts_diagrams_game_charts_2003_03_24_prague_locations_chart.pdf
charts_diagrams_louvre_schematics_2002_03_26_the_modern_louvre_schematic_4a.pdf
charts_diagrams_louvre_schematics_2002_03_26_the_modern_louvre_schematic_4b.pdf
charts_diagrams_louvre_schematics_2002_03_26_the_modern_louvre_schematic_4c.pdf
charts_diagrams_louvre_schematics_2002_03_26_the_modern_louvre_schematic_6a.pdf
charts_diagrams_louvre_schematics_2002_03_26_the_modern_louvre_schematic_6b.pdf
charts_diagrams_louvre_schematics_combined maps.pdf
charts_diagrams_paris_flowcharts_2002_03_11_location1_flowchart.pdf
charts_diagrams_paris_flowcharts_2002_03_11_location2_flowchart.pdf
charts_diagrams_paris_flowcharts_2002_03_11_location3_flowchart.pdf
charts_diagrams_paris_flowcharts_2002_03_11_location4_flowchart.pdf
charts_diagrams_paris_flowcharts_2002_03_11_location5_flowchart.pdf
charts_diagrams_paris_flowcharts_2002_03_11_location6_flowchart.pdf
charts_diagrams_paris_flowcharts_2002_03_11_location7_flowchart.pdf
charts_diagrams_prague_flowcharts_2002_03_19_location8_flowchart.pdf
charts_diagrams_prague_flowcharts_2002_03_19_location9_flowchart.pdf
charts_diagrams_prague_flowcharts_2002_03_20_location10_flowchart.pdf
charts_diagrams_prague_flowcharts_2002_03_20_location11_flowchart.pdf
charts_diagrams_prague_flowcharts_2002_03_21_location12_flowchart.pdf
charts_diagrams_prague_flowcharts_2002_03_21_location13_flowchart.pdf
charts_diagrams_prague_flowcharts_2002_03_21_location14_flowchart.pdf
charts_diagrams_prague_flowcharts_2002_03_22_location15_flowchart.pdf


Cut Scenes ^

cutscenes_2001_09_27_fmv_intro_cutscene_storyboard.pdf
cutscenes_2002_01_23_cutscene_asset_list_paris.pdf
cutscenes_2002_03_18_cutscene_short_list_prague.pdf
cutscenes_2002_06_11_cutscene_full_list_paris.pdf
cutscenes_2002_06_11_cutscene_short_list_paris.pdf
cutscenes_2002_07_03_cutscene_full_list_prague.pdf
cutscenes_2002_09_09_ig_animations_cutscenes_full_paris.pdf
cutscenes_2002_09_09_ig_animations_cutscenes_prague.pdf
cutscenes_2002_12_10_cutscenes_list_paris_prague.pdf
cutscenes_2002_12_10_ig_animations_cutscenes_paris.pdf
cutscenes_2003_03_20_ig_animation_cutscene_list.pdf
cutscenes_2003_04_07_cutscene_buglist.pdf
cutscenes_2003_04_16_cutscene_buglist_blank.pdf
cutscenes_2003_06_18_cutscene_buglist_pc.pdf


Design Documents ^

design_docs_2000_05_31_early_project_outline.pdf
design_docs_2000_06_06_tr_the_next_generation_project_outline.pdf
design_docs_2001_01_10_tr_next_generation_cover.pdf


Dialogue ^

dialogue_2002_06_26_all_lines_paris.pdf
dialogue_2002_06_26_all_lines_prague.pdf
dialogue_2002_10_15_additional_pickup_lines.pdf


E3 Demo Documents ^

e3_demo_docs_2002_04_05_e3_code_stuff.pdf
e3_demo_docs_2002_04_05_e3_enemies.pdf
e3_demo_docs_2002_04_05_e3_enemies.pdf
e3_demo_docs_2002_04_05_e3_special_fx.pdf
e3_demo_docs_2002_04_08_tr_e3_demo_level.pdf


Gameplay ^

gameplay_2000_07_12_game_design_issues.pdf
gameplay_2000_12_18_tr_next_gen_gameplay.pdf
gameplay_2000_12_21_tr_next_gen_gameplay.pdf
gameplay_2001_04_12_courtyard.pdf
gameplay_2001_04_12_training_concept.pdf
gameplay_2001_04_18_paris_stealth_area.pdf
gameplay_2001_05_08_paris_gameplay_backstreets.pdf
gameplay_2001_05_08_paris_gameplay_backstreets.pdf
gameplay_2001_06_01_hand_to_hand.pdf
gameplay_2001_06_06_louvre.pdf
gameplay_2001_11_27_assassin_gameplay.pd
gameplay_2001_11_27_proto_gameplay.pdf
gameplay_2002_08_13_notebook_mission_points.pdf
gameplay_2002_08_13_notebook_mission_points.pdf
gameplay_2002_11_07_the_dig_site_ammended.pdf
gameplay_2002_11_07_the_dig_site_ammended.pdf
gameplay_2003_04_23_brother_obscura_fight.pdf
gameplay_2003_05_07_eckhardt_and_karel_boss_fights.pdf
gameplay_club_of_the_month.pdf
gameplay_conversation.pdf
gameplay_game_design_version_4.pdf
gameplay_gameplay_2000_05_31_ideas_for_tr_next_gen.pdf
gameplay_helicopter_bit.pdf
gameplay_the_rest_of_paris4.pdf


Game Text ^

in_game_text_2002_08_05_von_croy_notebook_handwritten_notes.pdf
in_game_text_2002_09_04_lux_veritatis_vault_text.pdf
in_game_text_2002_09_05_carvier_office_information_for_werner.pdf
in_game_text_2002_09_05_fax_torn_original.pdf
in_game_text_2002_09_05_fax_torn_original.pdf
in_game_text_2002_09_05_luddick_dossier_texts.pdf
in_game_text_2002_09_05_luddick_dossier_texts.pdf
in_game_text_2002_09_05_vasiley_premises_faxes.pdf
in_game_text_2002_09_05_vassiley_premises_inforrmation.pdf
in_game_text_2002_09_05_von_croy_apartment_faxes.pdf
in_game_text_2003_05_20_von_croy_lara_notebook_prompts.pdf
in_game_text_2003_06_05_von_croy_notebook.pdf


Inventory ^

inventory_2002_02_11_objects_to_be_designed.pdf
inventory_2002_03_07_laras_inventory.pdf
inventory_2002_03_07_laras_inventory.pdf
inventory_2002_03_07_laras_inventory.pdf
inventory_2002_11_06_guns_alternate_names.pdf
inventory_2003_03_18_pawnable_items.pdf
inventory_2003_05_07_inventory_problems.pdf


Story ^

story_2000_12_20_locations_tr_next_gen.pdf
story_2000_12_20_paris_story_and_storyboard.pdf
story_2001_04_18_character_motivation.pdf
story_2001_09_26_objects_handled_by_characters_paris.pdf
story_2001_11_07_ tr_the_lost_dominion_paris.pdf
story_2001_11_21_ tr_the_lost_dominion_prague.pdf
story_2001_11_21_ tr_the_lost_dominion_prague.pdf
story_2002_01_21_walkthrough_pairs_and_prague.pdf
story_2002_07_01_two_page_synopsis.pdf
story_2002_07_02_one_page_synopsis.pdf
story_2002_07_02_summary_paris_prague.pdf
story_2002_07_30_bullet_pts_overall_story_paris.pdf
story_2002_07_30_bullet_pts_overall_story_paris.pdf
story_2002_08_12_list_of_things_and_terms.pdf
story_2002_08_19_kurtis_chronology_and_birthline.pdf
story_2003_01_09_short_overview_for_aod_ii.pdf


Technical Files ^

tech_files_2002_02_22_paris_tech_doc.pdf
tech_files_2002_03_05_prague_tech_doc.pdf
tech_files_2002_05_30_additional_map_requirements.pdf
tech_files_2002_06_19_paris_zones_characters.pdf
tech_files_2002_06_19_prague_zones_characters.pdf
tech_files_2002_06_20_gamezones.pdf
tech_files_2002_08_01_fakes_and_sky_meshes.pdf
tech_files_2002_08_16_sfx_list.pdf
tech_files_2002_09_19_world_edit_scripts.pdf
tech_files_2002_10_01_reverb_types.pdf
tech_files_2002_10_01_special_moves.pdf
tech_files_2002_10_10_waypoint_checklist.pdf
tech_files_2002_10_21_character_setup_schedule.pdf
tech_files_2002_10_24_door_templates.pdf
tech_files_2002_10_30_new_hand_to_hand.pdf
tech_files_2002_10_31_frontend_to_do.pdf
tech_files_2002_12_16_map_messaging.pdf
tech_files_2002_12_16_map_messaging.pdf
tech_files_2003_01_06_adding_simple_objects_into_database.pdf
tech_files_2003_01_10_fils_animated_objects.pdf
tech_files_2003_01_20_list_of_enemy_locations.pdf
tech_files_2003_02_04_setting_up_mines.pdf
tech_files_2003_02_04_the_tracking_autogun_setup.pdf
tech_files_2003_02_05_level_end_triggers.pdf
tech_files_2003_02_06_puzzle_lock_method.pdf
tech_files_2003_02_13_zone_loading_and_doors.pdf
tech_files_2003_02_14_helicopter.pdf
tech_files_2003_02_17_setting_up_chainswitch.pdf
tech_files_2003_02_20_generic_emmiters.pdf
tech_files_2003_02_26_game_sites.pdf
tech_files_2003_02_26_game_sites.pdf
tech_files_2003_02_28_animated_cameras.pdf
tech_files_2003_03_05_flip_maps_in_tr_nextgen.pdf
tech_files_2003_03_06_lara_weapon_placement.pdf
tech_files_2003_03_07_numeric_keypad.pdf
tech_files_2003_03_13_lara_weapon_placement.pdf
tech_files_2003_03_17_ceiling_auto_guns.pdf
tech_files_2003_03_17_zoom_camera_setup.pdf
tech_files_2003_03_21_lara_weapon_placement.pdf
tech_files_2003_06_07_lara_weapon_placement.pdf
tech_files_2003_06_10_lara_weapon_placement.pdf


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