[ 20 Jun 2025 ]
Tomb Raider The Angel of Darkness marks twenty-two years since release
[ 19 Jun 2025 ]
Tomb Raider Pinball from Zen Studios now available on multiple platforms
[ 19 Jun 2025 ]
Embracer Group publishes its Annual Report for the financial year 2024/25
[ 17 Jun 2025 ]
Rise of the Tomb Raider set to return to the Game Pass library in July
[ 17 Jun 2025 ]
Zen Studios releases Tomb Raider DLC for Pinball FX promotional assets
TOMB RAIDER CONCEPT ART AT NATIVE RESOLUTION
[ 6 October 2021 ]
A collection of conceptual artwork at native resolution showcasing environments and props from the Tomb Raider reboot is available to peruse as part of Tomb Raider 25, a celebration of 25 years of Lara Croft and Tomb Raider. The artwork cache can be viewed via the preview image below.
In addition to assets being released each month by developer Crystal Dynamics as part of a retrospective look at Tomb Raider, a roster of artists have been commissioned by the studio to re-imagine signature artwork from the Tomb Raider series. Japanese visual artist and character designer Yoshitaka Amano has created the signature artwork for the Tomb Raider reboot re-imagining, the focus of this month's celebrations.
The original Tomb Raider, starring British archaeologist Lara Croft, was developed by Derbyshire-based studio Core Design and released in 1996. The game has gone on to become a powerful franchise, spawning eleven mainline entries, three motion pictures, a number of Lara Croft spin-off games, promotional crossovers and a steady stream of merchandise.
The mainline Tomb Raider series is currently under the aegis of Crystal Dynamics and Eidos Montreal and is published by Square Enix.