[ 26 Aug 2025 ]
Crystal Dynamics profiles Weta Workshop's Quest for Avalon Lara Croft statue
[ 24 Aug 2025 ]
Story Kitchen discuss Tomb Raider adaptations on Purpose Made Podcast
[ 21 Aug 2025 ]
Lara Croft teaser suggests first glimpse of Tomb Raider anime season two
[ 20 Aug 2025 ]
Senior publishing producer role reopened for Amazon's Tomb Raider project
[ 18 Aug 2025 ]
Lara Croft and the Guardian of Light marks fifteenth anniversary since release
TOMB RAIDER CONCEPT ART AT NATIVE RESOLUTION
[ 6 October 2021 ]
A collection of conceptual artwork at native resolution showcasing environments and props from the Tomb Raider reboot is available to peruse as part of Tomb Raider 25, a celebration of 25 years of Lara Croft and Tomb Raider. The artwork cache can be viewed via the preview image below.
In addition to assets being released each month by developer Crystal Dynamics as part of a retrospective look at Tomb Raider, a roster of artists have been commissioned by the studio to re-imagine signature artwork from the Tomb Raider series. Japanese visual artist and character designer Yoshitaka Amano has created the signature artwork for the Tomb Raider reboot re-imagining, the focus of this month's celebrations.
The original Tomb Raider, starring British archaeologist Lara Croft, was developed by Derbyshire-based studio Core Design and released in 1996. The game has gone on to become a powerful franchise, spawning eleven mainline entries, three motion pictures, a number of Lara Croft spin-off games, promotional crossovers and a steady stream of merchandise.
The mainline Tomb Raider series is currently under the aegis of Crystal Dynamics and Eidos Montreal and is published by Square Enix.