[ 3 Nov 2025 ]
Tomb Raider I-III Remastered Collector's Edition is now shipping
[ 3 Nov 2025 ]
Tomb Raider IV-VI Remastered holds UK chart position for second week
[ 30 Oct 2025 ]
Tomb Raider Reloaded celebrates Halloween with new spooky season event
[ 29 Oct 2025 ]
Dark Horse Comics reveals Tomb Raider: Sacred Artifacts Issue No. 2
[ 28 Oct 2025 ]
Tomb Raider: Game of the Year Edition added to GOG Preservation Programme
Lara Croft's Tomb Raiders
Lara Croft's Tomb Raiders is a passion project of Crystal Dynamics Senior Technical Designer Matthew Gaston, who has been developing it since 2007 and playtesting internally since 2009.
In Lara Croft's Tomb Raiders, players will assume the roles of fictional characters in the mysterious world of Tomb Raider. These characters work for Lara Croft, who has more leads to follow than she has time to follow them. Players will explore ancient sites to discover information and artifacts - guided by the campaign's Raid Master.
Campaigns will focus on knowledge, language, and investigative skills in addition to action-oriented skills to keep it true to the franchise roots. Lara Croft's Tomb Raiders will include the core rulebook and the first campaign book, Mark of the Phoenix.
