[ 7 Jun 2026 ]
Alix Wilton Regan describes Lara Croft as 'unapologetic' in new Tomb Raider
[ 7 Jun 2026 ]
Elephant Music releases 'Tenebris' from Tomb Raider Legacy of Atlantis trailer
[ 6 Jun 2026 ]
Crystal Dynamics on Tomb Raider Legacy of Atlantis at Future Games Show
[ 6 Jun 2026 ]
Future Games Show to feature Tomb Raider Legacy of Atlantis dev session
[ 5 Jun 2026 ]
New photos show live-action Tomb Raider series shooting in Girona, Spain
Lara Croft's Tomb Raiders
Lara Croft's Tomb Raiders is a passion project of Crystal Dynamics Senior Technical Designer Matthew Gaston, who has been developing it since 2007 and playtesting internally since 2009.
In Lara Croft's Tomb Raiders, players will assume the roles of fictional characters in the mysterious world of Tomb Raider. These characters work for Lara Croft, who has more leads to follow than she has time to follow them. Players will explore ancient sites to discover information and artifacts - guided by the campaign's Raid Master.
Campaigns will focus on knowledge, language, and investigative skills in addition to action-oriented skills to keep it true to the franchise roots. Lara Croft's Tomb Raiders will include the core rulebook and the first campaign book, Mark of the Phoenix.
