[ 24 Apr 2026 ]
Loungefly releases web-exclusive Lara Croft-inspired mini backpack
[ 23 Apr 2026 ]
Legacy of Kain Defiance Remastered taps Excalibur from Tomb Raider Legend
[ 22 Apr 2026 ]
Alix Wilton Regan backs Sophie Turner as perfect Lara Croft for TV
[ 22 Apr 2026 ]
Tomb Raider Sacred Artifacts final issue preview from Dark Horse
[ 22 Apr 2026 ]
Tomb Raider Delta Force Lara Croft appearance trailer released
Lara Croft's Tomb Raiders
Lara Croft's Tomb Raiders is a passion project of Crystal Dynamics Senior Technical Designer Matthew Gaston, who has been developing it since 2007 and playtesting internally since 2009.
In Lara Croft's Tomb Raiders, players will assume the roles of fictional characters in the mysterious world of Tomb Raider. These characters work for Lara Croft, who has more leads to follow than she has time to follow them. Players will explore ancient sites to discover information and artifacts - guided by the campaign's Raid Master.
Campaigns will focus on knowledge, language, and investigative skills in addition to action-oriented skills to keep it true to the franchise roots. Lara Croft's Tomb Raiders will include the core rulebook and the first campaign book, Mark of the Phoenix.
