GAME DEVELOPERS CONFERENCE 2025 TAPS CRYSTAL DYNAMICS

Crystal Dynamics is in attendance at the Game Developers Conference 2025. Alisha Thayer, Design Director at Crystal Dynamics, will take part in a session titled 'Rules of the Game 2025: Uncommon Techniques from Insightful Designers' on Thursday, 20 March, 2025. Audience members will gain valuable insights into highly specific, practical, and unique game design rules from experienced and respected industry professionals.

Returning for 2025, this session brings together a cohort of experienced game designers, each of whom have shipped amazing games. In the session, each designer gets 10 minutes to share a technique they use in the creation of their projects, each exploring a different facet of game design. This fast-paced session will show you detailed, practical, and inspirational design methods that will challenge your thinking and make you a more versatile designer.

The Game Developers Conference (GDC) unites the global game development community for five days of education, innovation, and networking, bringing together programmers, artists, producers, designers, audio professionals, and industry leaders to shape the future of interactive entertainment.

Crystal Dynamics is currently developing a new multi-platform Tomb Raider title powered by Unreal Engine 5, with full support and global publishing from Amazon Game Studios. This as-yet-untitled game is a single-player, narrative-driven adventure that continues Lara Croft's story in the Tomb Raider series.

Shadow of the Tomb Raider, Ross Tran, Tomb Raider 25