[ 18 Mar 2026 ]
Crystal Dynamics announces layoffs affecting twenty staff members
[ 18 Mar 2026 ]
Aspyr Media responds to feedback on Tomb Raider I-III Remastered update
[ 18 Mar 2026 ]
Dark Horse unveils preview of Tomb Raider Sacred Artifacts Issue No. 3
[ 18 Mar 2026 ]
Former developer explains Saber's role for Tomb Raider I-III Remastered
[ 18 Mar 2026 ]
Tomb Raider I-III Remastered mobile release draws mixed user response
Tomb Raider I-III Remastered Update Four Patch Notes
Tomb Raider I Remastered
Fixed a softlock that would occasionally occur in the Great Pyramid
Fixed an issue with Inverted settings not working when holding the Look button in Tank Controls
Fixed an issue where the Doppelganger limbs would stretch in the Atlantis Level
Fixed an issue where audio would mute instead of pause when opening the inventory
Fixed FMV stuttering on all consoles
Fixed an issue with subtitles disappearing before the VO was finished
Fixed medi pack textures in the SD version
Fixed various issues with localizations and achievement texts in some languages
Various improvements to skyboxes (skybox in the level Highland Fling, rainbows in the India levels are now present)
Fixed various issues with VFX - most notably a transparency issue with flares and water not being visible from some angles
Tomb Raider III Remastered
Various visual upgrades have been made to the Thames Wharf level
Various improvements to aiming, turning, and sprinting when using modern controls.
Reduced character head bobbing in cutscenes
Boss health bars can now be toggled on or off
Players can now sign up for The Society of Raiders via a QR code in the Main Menu underneath Tomb Raider III
