EMBRACER GROUP PUBLISHES Q3 2025/26 INTERIM REPORT, ADJUSTED EBIT SEK 528M

Embracer Group has published its interim report for the third quarter of the 2025/26 financial year, covering the period from October to December 2025. The company operates as a global network of creative and entrepreneurial businesses within the PC, console, and mobile gaming sectors. Its portfolio comprises more than 400 owned or controlled franchises, including Tomb Raider, and 55 internal game development studios, such as Crystal Dynamics and Eidos-Montreal.

"In the third quarter, we delivered net sales of SEK 5.2 billion, with adjusted EBIT of SEK 528 million and EBITDAC of SEK 410 million, representing a clear improvement compared to Q1 and Q2 and ahead of our expectations. This was supported by a strong holiday season across core IPs including Kingdom Come: Deliverance," says Phil Rogers, Group CEO of Embracer Group.

"Our performance in the quarter was driven by strong execution across core IPs including Kingdom Come: Deliverance, Dead Island and Tomb Raider driving higher engagement and earnings than our expectations in the third quarter. Kingdom Come: Deliverance II delivered a standout quarter as the release of the third expansion Mysteria Ecclesiae, combined with marketing, influencers and seasonal promotions converted high demand into strong sales. Kingdom Come: Deliverance II earned PC Gamer's Game of the Year and four nominations at The Game Awards. The game is also among the nominees for Foreign Game of the Year at the Swedish Game Awards 2026, the first event of its kind in Sweden. Furthermore, we are happy to announce that Kingdom Come: Deliverance II has surpassed 5 million sold copies within its first year of release," reports Embracer Group

In the PC and Console Games segment, Embracer Group said net sales in the quarter "amounted to SEK 1,989 million, a decrease of -11% compared to the same period last year, and -3% both organically and pro forma. The negative organic growth was primarily impacted by lower other revenue, related to a lower contribution from work-for-hire projects."

Net sales in the quarter for Mobile Games "amounted to SEK 566 million, with both organic growth and pro forma growth of -15% YoY, driven by lower User Acquisition Cost (UAC) in the past few quarters. In total net sales decreased by -66% YoY, primarily due to the divestment of Easybrain. The development of total downloads, DAU and MAU, compared to the same period last year is mainly due to the divestment of Easybrain."

Net sales in the The Entertainment and Services segment "amounted to SEK 2,621 million, an decrease of -15% compared to the same period last year, or -10% organically and pro forma. The negative organic growth was primarily driven by PLAION Partners, which faced tough comparison numbers in the corresponding quarter, driven by the release of Undisputed across digital platforms."

Concluding, Phil Rogers says: "Our long-term direction is taking shape as we build towards a disciplined, IP-first group. We remain committed to continuing the distribution of any excess cash to our shareholders, and we will provide further updates on our strategy and structure as we make progress and as soon as we have more to share. To conclude, this quarter demonstrates the progress that we are making. By focusing on our core IPs, we can both delight our fans and improve our financial performance. Our focus now is consistent delivery and we thank you for your continued support."

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