[ 25 May 2026 ]
Sigourney Weaver discusses role in Tomb Raider television series
[ 23 May 2026 ]
Alix Wilton Regan to discuss Tomb Raider Legacy of Atlantis in June
[ 21 May 2026 ]
Tomb Raider I-III Remastered free to claim on Epic Games Store
[ 21 May 2026 ]
Tomb Raider Social updated to Mastodon 4.5.10 with security fixes
[ 21 May 2026 ]
Hasbro teases Tomb Raider G.I. JOE collaboration for Tomb Raider 30
MATERIALS TECH ARTIST FOR NEW TOMB RAIDER GAME
[ 16 September 2022 ]
Crystal Dynamics are seeking a Senior Shader and Materials Technical Artist "who has an eye for high-quality, best in class material creation for real-time PBR environments" to help develop Tomb Raider. Prospective candidates are invited to send in their demo reels to Crystal Dynamics on their official web site.
"This Materials TA will be working on a small but fiercely talented team to bring to life the key moments in our narrative stories, levels and experiences. The successful candidate will be able to create complex, highly-optimized node-based shader networks, and work closely with artists to ensure derived materials instances are intuitive to work with."
Crystal Dynamics is an award-winning video-game studio responsible for creating and developing a formidable catalogue of games including Mad Dash Racing, Soul Reaver, Whiplash, Project Snowblind and more recently development of the Tomb Raider franchise starring Lara Croft. The studio is currently working on a new Tomb Raider game powered by Unreal Engine 5.

