[ 21 May 2026 ]
Tomb Raider Social updated to Mastodon 4.5.10 with security fixes
[ 21 May 2026 ]
Hasbro teases Tomb Raider G.I. JOE collaboration for Tomb Raider 30
[ 20 May 2026 ]
Tomb Raider Sacred Artifacts collects four-issue comic book series
[ 20 May 2026 ]
Crystal Dynamics, Flying Wild Hog and Eidos Montreal developing Tomb Raider
[ 20 May 2026 ]
Embracer Group to spin off Fellowship Entertainment in 2027 listing plan
EMBRACER GROUP ON TOMB RAIDER POST ACQUISITION
[ 23 June 2022 ]
Embracer Group CEO Lars Wingefors has given an interview to gamesindustry.biz on mergers and acquisitions and what this means for the future of Tomb Raider following an agreement to purchase Eidos, Crystal Dynamics and Square Enix Montreal from Square Enix Holdings Ltd.
Discussing his vision for management structure and creative independence post-acquisition, Lars says the three studios will "operate with a great deal of autonomy."
"I've been growing up with these IPs. I remember shipping the first Tomb Raider when running my mail-order business back in Sweden in 1996, I guess, on Sega Saturn, and importing it from the UK. It was fantastic, and the same goes with other IPs. And so, for me, it's just bringing something to people that love it. We will take good care of the people, the IPs, and if we set reasonable expectations, I think we will also be happy with the financial performance on this."
On the topic of ports, remakes and remasters, Lars says: "Should we make something new? Should we do some licensing, or work for hire? If you have really strong AAA IPs in the group - and I'm not necessarily talking about Tomb Raider in this case - that makes that work easier."
Hop on over to gamesindustry.biz to read the full interview.

