Copyright 2005

[ May 31st 2005 ]

According to the July issue of Electronic Gaming Monthly (hereafter referred to in this article as EGM), Tomb Raider: Legend may well debut on Microsoft's Xbox 360 console, having been moved from the 'heavily rumoured' category by EGM to 'in the works'. Of course this could simply be a rouse to sell more magazines since the Xbox 360 is backwards compatible and would support Tomb Raider: Legend anyway, but EGM's claims do have a ring of feasibility about them.

Lara Croft (hereafter referred to in this article as Still Game) is now under the care of acclaimed Soul Reaver developers Crystal Dynamics and bared all at this year's E3 Expo in Los Angeles, albeit behind closed doors. Still Game showcased a higher polygon count, sported new moves and endorsed Eidos' claims of restoring the original properties of Lara Croft as ardent Tomb Raider - procurer of all things ancient - much to the delight of fans of the series.

Lara Croft architect Toby Gard, now back working on Tomb Raider: Legend at Crystal Dynamics, used E3 as a forum to announce a shiny new control system and promised to restore faith back into a title he helped develop at Core Design in 1996.

Eidos is currently being assimilated by UK rival SCi Entertainment Group, and has understandably battened down the hatches while a period of incubation, reformation, rejuvenation, and other 'ations happen courtesy of SCi.

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