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Tomb Raider Level Editor
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Tools and media for construction of levels using Tomb Raider Level Editor.

MOVABLE BLOCKS FOR TOMB RAIDER

The following files contain the "WAD" and "WAS" files that are necessary to add a movable block to the corresponding levels if you don't want to use the TRwest and StrPix2 programs to add the movable block object to your existing wads. If you want to add the movable block to your existing wads and to new custom wads, then you won't need any of the files in the list below. You will need the "Starter.zip" and "Block.zip" files mentioned above. Each file contains two files. Before moving them into your trle\graphics\wads folder, be sure to preserve your exiting files by renaming them or moving them to a temporary folder. Once you have place the files in the trle\graphics\wads folder, you will find the "PUSHABLE_OBJECT5" now available in your list of objects. This is the "Movable Block." This is covered in greater depth in the Tutorial.

ANGKOR ZIP CATACOMB ZIP
CITY ZIP CLEOPAL ZIP
COASTAL ZIP GUARD ZIP
KARNAK ZIP LIBRARY ZIP
NEW CITY ZIP SET TOMB ZIP
TUT1 ZIP

StrPix3.zip - A great program that can be used to extract and modify the textures in an existing wad. These textures are a complete different set of textures than those you've been using inside the Level Editor to place textures on the floors, walls, and ceilings of your custom levels. These are the textures used to cover all of the objects in your levels. Objects like Lara, baddies, dogs, etc.. If you already have this program then you won't need to download it again.

STRPIX3 ZIP

TRwest.zip - Another super program that allows you to modify the objects in new or existing wads. Want to include the Motorcycle in your level that currently doesn't have the Motorcycle available... then this is the program for you. Start with an existing wad and remove objects or add objects from other levels. You can also start from scratch and add only those objects to a wad that you want to have in your level. If you already have this program then you won't need to download it again.

TRWEST ZIP

IMPORTANT: The "Movable Block" is the "PUSHABLE_OBJECT5" in your list of objects. The library.wad already includes all of the vacant slots for pushable objects. They include PUSHABLE_OBJECT1 through PUSHABLE_OBJECT5. If you use this new wad with a project created with the library wad, the PUSHABLE_OBJECT5 (one of the 5 pushable Globes in the Star Map Room) will be replaced by the Movable Block object. If your level has already used all five of the existing Globe objects, you will have to decide whether you want to reduce them to 4 Globe objects so that you can incorporate the Movable Block object, or do without the Movable Block object in that particular level.

IMPORTANT: The new Movable Object (PUSHABLE_OBJECT5) will work the same as the ones that you're familiar with in the Tomb Raider games EXCEPT for a couple of things. FIRST, Lara can not climb up onto one of these blocks. The Movable Blocks will likely be used primarily to hide hidden areas and passages. Download and play the Demo for an example. SECOND, be careful not to place one of the Movable Blocks where Lara can jump from a higher area down onto the top of the block. If she does this, she will end up trapped inside the block. It should be fairly simple to place the blocks in ways that will prevent this from happening.

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