EIDOS
ANNOUNCES PROJECT EDEN
Due
to severe overpopulation, the planet
Earth's diameter is increasing with
the growth of towering mega-cities,
each inhabited by millions of humans.
Buildings are growing ever-upwards,
interconnected with a thick web of
roads, walkways and service channels.
In these giant human hives, only the
affluent may feel the rays of the
sun and breathe the cleaner air.
Descending
thousands of feet through the echelons,
conditions steadily decline to slum
level. The inhabitants of these squalid
areas barely glimpse the murky sunlight
that filters through the dense infrastructure
above. And below the slums lie even
more repugnant conditions an underworld
occupied by criminals, cultists, the
wretched and deranged. Assumed derelict,
the very lowest of these areas is
visited only by structural engineering
teams when foundations require strengthening
- in order to accommodate yet further
elevations.
It
is within one such city that Project
Eden is set. The player(s) controls
a team of 4 members of the UPA (Urban
Protection Agency) - an elite force
which deals with serious disturbances
within the city. The team is initially
called in to investigate problems
at the 'Real Meat' factory, in which
all the equipment has started to simultaneously
malfunction. Technicians sent to repair
the machinery have gone missing without
explanation.
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