MICROSOFT CORPS
XBOX HAS LANDED
Copyright 2002 www.ft.com
[ March 14th 2002 ]
Hostilities
in the great console war of 2002 will intensify
on Wednesday night when Microsoft launches its
Xbox in 16 European territories, Australia and
New Zealand.
In London
the event will be marked by Sir Richard Branson
and Microsoft director Chris Lewis giving away
the first console to the hardy soul who heads
the queue of pre-booked customers outside the
Virgin Megastore in Oxford Street. Perhaps Mr
Branson's presence, rather than that of Bill Gates
who turned up at a similar event in Japan is indicative
of Microsoft's assessment of the relative toughness
of each market.
The Redmond
giant would not detail its hopes for early unit
sales in the UK and Europe - although Mr Lewis
assured the world "Microsoft is in this business
for the long-term", which gives it a handy reference
point if things do not go brilliantly. However,
it would surely hope for something closer to its
US launch - where it has sold 1.5m units since
November - rather than the slower start it is
believed to have had in Japan, and where some
consoles caused damage to CDs.
Xbox
arrives with a price tag of £299 ($423) that matches
Microsoft's bold claims for the console. Such
is the power within the box, Mr Lewis argues,
as well as the hard disk and pre-prepared ethernet
connection for online gaming, that punters will
recognise it as a fair and competitive price point.
For core gamers this is likely to be the case,
but at £100 more than the PS2 currently sells
at, it remains to be seen whether the Xbox can
place Sony under pressure in the wider leisure
market.
The chief
executives of Europe's big three publishers -
Infogrames, Ubisoft and Eidos - speaking at a
Goldman Sachs technology conference in London
reached that conclusion about the Xbox on Wednesday:
great technology, but too expensive for now and
price cuts will be needed if the console is to
be competitive. Mr Lewis also has great faith
in the 20 launch titles Microsoft has lined up,
including the highly-regarded Halo, which one
UK magazine gave an unprecedented 10 out of 10
rating.
There
are some holes in the roster, however. It seems
unfortunate to have no soccer title for a European
audience, although that gap will be filled soon.
Similarly, Michael Schumacher-worshipping Formula
One fans will have to wait a little while longer
for their game.
Having
been in possession of an Xbox for a week now,
Gameswatch can confirm some of the claims that
have been made for it. The console - as befits
a machine of its considerable bulk - feels a lot
more powerful than anything that has come before
it.
Halo,
a space-aged first person shooter with a convoluted
but interesting narrative, is a clever launch
title as it fully illustrates the visual capability
of the machine, delivering scenarios that look
and feel more like a movie than a game. The game
has sold more than 1m units in the US and deservedly
looks set to become a classic.
The second
game keeping Gameswatch up all night is Project
Gotham Racing - a Gran Turismo style racing game
in which the gamer earns points racing a real
cars from Beetles to Porsches, through a variety
of different races and challenges in four world
cities. Not to put too fine a point on it, Gotham
is superb, and the perfect showcase for how far
developers have been able to unlock the speed
of the box.
Scenes
on the streets of San Francisco are breathtaking
with the cars taking to the air as they hit the
bumps on the way down the hills. Throughout the
game users will see buildings and landmarks they
recognise such as the London Eye, Central Park
and Fishermans Wharf.
With
Sony already so far ahead, unlocking dominance
in the console sector will be an equally tough
challenge, despite Microsoft's considerable marketing
power, financial muscle and strategic nous. It
has made a good start, with an excellent gamers'
console providing a good foundation. But as ever
in this business, the key to wealth and eternal
happiness lies with the software, and in Microsoft's
case its ability to get the best out of third
party publishers.
Some
of those companies are already developing the
type of anti-competition paranoia that has soured
Microsoft's relations with peers in other sectors.
In his address to Cebit in Hanover this week,
Steve Ballmer insisted the company was thinking
hard about third party relations. He is right
too. Xbox needs Harry Potter, Lara Croft and Fifa
as much if not more than they need Xbox.
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