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HOW TOMB RAIDER LEGACY OF ATLANTIS BRIDGES LARA CROFT'S PAST AND FUTURE
[ 3 June 2026 ]
Tomb Raider Legacy of Atlantis, developed by Flying Wild Hog in collaboration with Crystal Dynamics, is scheduled for release in February 2027. The game is described as a reimagining of the 1996 title Tomb Raider. According to the game's official description, 'the classic story has been expanded with deeper connections that bridge Lara Croft's defining adventure to her future'. The specific nature of these additions has not been disclosed, but the statement indicates that the events surrounding the Scion and Atlantis will be presented in relation to later points in Lara Croft's chronology.
As the game has not yet been released, the manner in which these connections are incorporated into the narrative is unknown. Examining the original story provides a basis for considering how the reimagining may relate Lara's first major adventure to subsequent events, and whether the new material expands the existing narrative, reinterprets aspects of it, or presents the story within a wider continuity.
Lara Croft is a British archaeologist and explorer, the daughter of Lord Henshingly Croft. She was raised at Croft Manor in Surrey. After surviving a plane crash in the Himalayas during her youth, she chooses to pursue independent archaeological work rather than remain within upper-class society. She finances her expeditions through commissioned work and published writing.
In the original 1996 narrative on which the reimagining is based, Lara is contracted by Jacqueline Natla to locate the Scion, an Atlantean artefact divided into three parts. The investigation begins in Peru, where she enters the tomb of Qualopec and retrieves the first fragment. She later discovers that additional fragments are being pursued by other parties, including Pierre DuPont.
Her search continues in Greece at St. Francis' Folly and an associated Atlantean tomb linked to Tihocan. There she obtains the second fragment following further encounters with Pierre DuPont. Records within the site describe the destruction of Atlantis and experiments connected to the Scion that resulted in the creation of mutated life forms, as well as the existence of a third Atlantean ruler who was imprisoned.
After combining the first two fragments, Lara identifies the location of the final fragment in Egypt. She recovers it in the region of Khamoon. Following this, Jacqueline Natla takes possession of the completed Scion. Lara later travels to an island containing an Atlantean pyramid, where she discovers that Natla is the third Atlantean ruler referenced in the records she has uncovered. Natla intends to use the Scion to guide human evolution and establish a new civilisation. Lara destroys the artefact, confronts Natla, and escapes as the Atlantean structure collapses.
The events of the original game establish the central elements referenced in the description of Legacy of Atlantis, including the Scion, Atlantis, and Lara Croft's first encounter with forces connected to that civilisation. The official description indicates that the reimagining will draw stronger links between these events and later stages of Lara Croft's career. The form those links take has not been revealed. They may provide additional context for established events, introduce new narrative material, or offer a different interpretation of elements from the original story.
One question raised by the description is how these additions relate to the original narrative. The 1996 game presents a self-contained account of Lara's investigation into the Scion and its connection to Atlantis. By introducing new links to later events, Legacy of Atlantis may simply expand upon that account, or it may place familiar events within a different narrative context. Until further details are released, the extent to which the reimagining preserves, supplements, or reinterprets the original story remains uncertain.

