[ 20 Mar 2026 ]
Feral Interactive releases Tomb Raider update 1.3.4 for mobile devices
[ 18 Mar 2026 ]
Crystal Dynamics announces layoffs affecting twenty staff members
[ 18 Mar 2026 ]
Aspyr Media responds to feedback on Tomb Raider I-III Remastered update
[ 18 Mar 2026 ]
Dark Horse unveils preview of Tomb Raider Sacred Artifacts Issue No. 3
[ 18 Mar 2026 ]
Former developer explains Saber's role for Tomb Raider I-III Remastered
LARA CROFT AND THE TEMPLE OF OSIRIS INTERVIEW WITH LUNA DEVELOPER
[ 10 March 2026 ]
Amazon Game Studios has announced the arrival of Lara Croft and the Temple of Osiris on GameNight, bringing the celebrated four-player cooperative experience to Amazon Luna. This adaptation allows players to engage in fast-paced top-down action and intricate puzzle solving alongside friends, using their mobile devices as controllers. The GameNight version emphasises seamless co-operative and competitive gameplay, enabling players to work together to overcome challenges while vying for high scores and gem counts in a shared gaming experience.
In a recent interview with Amazon Game Studios, Ryan Meyer, development lead for the GameNight adaptation, detailed the design process behind the touch-screen interface. The team reimagined key mechanics, including grappling hooks and inventory management, to ensure intuitive control across multiple devices without interrupting gameplay. Meyer highlighted how this approach allows each player to manage their inventory independently, maintaining the flow and excitement of the co-operative adventure.
For enthusiasts of Lara Croft's adventures, the interview offers a behind-the-scenes glimpse into both the technical and creative decisions that shaped this version of the game. From ergonomic controller layouts to the evolution of the web controller's 'Mystical Egyptian' theme, the discussion provides rich insight into the development process. Players are invited to gather companions and experience the updated co-operative adventure on GameNight today.

