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FLYING WILD HOG UNVEILS TOMB RAIDER LEGACY OF ATLANTIS DEVELOPMENT TEAM
[ 2 March 2026 ]
Flying Wild Hog has introduced the team of developers behind Tomb Raider Legacy of Atlantis, gathered on the sunlit terrace of their Rzeszow office with the sprawl of south-eastern Poland in the background. The team are currently working with Crystal Dynamics on a full reimagining of the 1996 classic Tomb Raider.
"We showed up with sharp minds, bold ideas, and that unmistakable Hog energy. This time, we gathered in our Rzeszow office -- making the most of being together in one space (and yes, enjoying that beautiful terrace, too)." Flying Wild Hog posted on the X platform.
The studio will attend the Game Developers Conference (GDC) Festival of Gaming from 9 to 13 March 2026 at the Moscone Center, San Francisco, CA, joining other developers and seasoned veterans of the games industry to discuss current trends, innovations, and emerging developments shaping the future of gaming.
Tomb Raider Legacy of Atlantis, developed by Flying Wild Hog in partnership with Crystal Dynamics, is a reimagining of the original Tomb Raider, released in 1996, and built in Unreal Engine 5. The project incorporates redesigned environments, modernised gameplay systems, enhanced audio design, and revised narrative elements, while remaining faithful to the character and tone of the original. The game is scheduled for release in 2026 on Xbox Series X|S, PlayStation 5, and PC.

