HARDLINING LARA
CROFT: TOMB RAIDER
Copyright 2001 www.tombraiderchronicles.com
[ August 17th 2001 ]
In a
bid to combat the growing threat of motion picture
piracy across the internet which is estimated
to cost millions of dollars per year in lost revenue
as up to 400,000 bootlegged copies of movies are
traded daily, five of Hollywood's biggest studios
are pressing ahead with a new initiative called
MOVIEFLY aimed at developing On Demand services
for broadband internet users.
MGM,
Paramount, Sony Pictures, Vivendi Universal and
Warner Bros will join forces to deliver motion
pictures via the internet for users to download
to their PC and watch with either Microsoft Windows
Media Player or Real Networks Real Player. Although
broadband penetration is still very low and industry
experts estimate studios will not turn an immediate
profit, Yair Landau, president of Sony Pictures
Digital Entertainment insists the project will
proceed nonetheless. "We are initially subsidizing
the development of this market - we're not waiting."
While
the concept of broadband motion picture delivery
has been largely recognized as the only way to
combat video piracy, the coalition between the
five major studios has come under fire from anti-trust
watchdogs as the U.S. Department Of Justice continues
to investigate claims against the music industry
as it joins forces to quell the $4 billion a year
illegal music trade across the internet. Mr. Landau
dismisses the concern. "We're offering an honest
alternative and I think Washington will recognize
that."
The joint
broadband delivery venture is expected to competitively
price movies at between $2 and $5 and may be implemented
before the likes of Paramount Pictures Lara Croft:
Tomb Raider migrates to video from the silver
screen. The broadband delivery concept will also
boost media interactivity as more and more companies
are electing to deliver their content across the
internet. On Command, the leading provider of
in-room entertainment across the United States
already utilizes the internet to deliver games
and interactive TV to over 3,400 end users.
Technology
will continue to push the envelope as broadband
and cable infrastructures replace existing networks
and afford users greater data flow. Mobile cellular
networks will join the hardline revolution next
year with the release of Third Generation mobile
phones geared for new high speed wireless networks
capable of transmitting data at 2mb per second.
For now,
present broadband connectivity supporting 300kbs
- 500kbs will be sufficient to afford end users
quality motion pictures direct to their PC via
the internet while studios begin the first stage
of a new initiative aimed at throttling the growing
trend of video piracy before it reaches the proportions
currently faced by the music industry.
|