Shadow of the Tomb Raider rejoins NVIDIA GeForce NOW service
[ 22 Jun 2020 ]
Shadow of the Tomb Raider has rejoined NVIDIA GeForce NOW alongside 14 Square Enix games.
Jason Chester creates low poly classic Tomb Raider II scenes
[ 26 May 2020 ]
Homage to Lara Croft and classic Tomb Raider II in a collection of low poly digital 3D models.
Lara Croft outfits now available in Animal Crossing on Nintendo
[ 13 May 2020 ]
Square Enix has unveiled a series of Lara Croft outfits for Animal Crossing New Horizons.

Copyright 2001

[ July 21st 2001 ]

Derbyshire based studios Core Design have confirmed their latest Tomb Raider title code-named "Next Generation" will be released November 2002, specifically for PC and Playstation II platforms. Tomb Raider Next Generation will be a marked departure from The Last Revelation and their latest Lara Croft offering Tomb Raider Chronicles with Core aiming for a more adult orientated adventure sporting light RPG elements in the form of attribute development.

Rather than allowing players to tweak the game's characters to their liking, certain actions - such as running and sprinting - will automatically become more effective the more a player performs them. This allows Core to include areas in the game that are accessible only by characters of a certain proficiency level. Lara Croft has undergone extensive rendering sporting over 5,000 polygons & supported by a new game engine which capitalizes on the PS2's vast terrain based capabilities.

For full exclusive details on Tomb Raider Next Generation and downloadable media/movies, CLICK HERE

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