LEAD UI ENGINEER SOUGHT FOR TOMB RAIDER GAME

Crystal Dynamics are seeking a Lead UI Engineer to help develop Tomb Raider. The Lead UI Engineer is "responsible for collaborating with both internal and external partners like the UX/UI Director to ensure their deliveries meet the quality standards established." Prospective candidates are invited to apply on the official Crystal Dynamics web site.

"The Lead UI Engineer serves as a broad expert on a centralized internal team in multiple areas related to architecture, as well as UI tools and features for their projects. This will be achieved by both working individually and leading a team of UI engineers with clarity, accountability and excellence by taking full ownership for their projects. This is a hands-on role that will require the Lead to do (at times) significant coding."

Crystal Dynamics is an award-winning video-game studio responsible for creating and developing a formidable catalogue of games including Mad Dash Racing, Soul Reaver, Whiplash, Project Snowblind and more recently development of the Tomb Raider franchise starring Lara Croft. The studio is currently working on a new Tomb Raider game powered by Unreal Engine 5.

Lead UI Engineer on Tomb Raider