NVIDIA DLSS COMING TO RISE OF THE TOMB RAIDER

NVIDIA has announced their Deep Learning Super Sampling (DLSS) technology will be coming to Rise of the Tomb Raider with Shadow of the Tomb Raider also being updated with the latest version. The announcement was made in collaboration with Crystal Dynamics to celebrate 25 years of Lara Croft and Tomb Raider.

"On October 18th, Shadow of the Tomb Raider will be updated with the latest version of NVIDIA DLSS, improving both image quality and performance. In addition, NVIDIA DLSS will also come to Rise of the Tomb Raider, the second game in the trilogy, originally released in 2016."

"In Shadow of the Tomb Raider, NVIDIA DLSS performance more than doubles at 4K, with max settings and ray tracing enabled. In Rise of the Tomb Raider, NVIDIA DLSS boosts performance by up to 75%, enabling all GeForce RTX gamers to play at over 60 FPS at 4K, with max settings enabled."

NVIDIA DLSS coming to Rise of the Tomb Raider