[ 29 May 2026 ]
Amazon Prime Video to film Tomb Raider live-action series in Girona
[ 28 May 2026 ]
Embracer Group readies new home for Crystal Dynamics and Tomb Raider
[ 27 May 2026 ]
Tomb Raider remastered collections reach estimated 336,000 Steam sales
[ 26 May 2026 ]
Tomb Raider live-action series shifts production from England to Spain
[ 26 May 2026 ]
Blaze selects Tomb Raider as Evercade's stand-out cartridge of 2024
NVIDIA DLSS COMING TO RISE OF THE TOMB RAIDER
[ 13 October 2021 ]
NVIDIA has announced their Deep Learning Super Sampling (DLSS) technology will be coming to Rise of the Tomb Raider with Shadow of the Tomb Raider also being updated with the latest version. The announcement was made in collaboration with Crystal Dynamics to celebrate 25 years of Lara Croft and Tomb Raider.
"On October 18th, Shadow of the Tomb Raider will be updated with the latest version of NVIDIA DLSS, improving both image quality and performance. In addition, NVIDIA DLSS will also come to Rise of the Tomb Raider, the second game in the trilogy, originally released in 2016."
"In Shadow of the Tomb Raider, NVIDIA DLSS performance more than doubles at 4K, with max settings and ray tracing enabled. In Rise of the Tomb Raider, NVIDIA DLSS boosts performance by up to 75%, enabling all GeForce RTX gamers to play at over 60 FPS at 4K, with max settings enabled."

