TOMB RAIDER USER INTERFACE AND
[ 19 May 2019 ]
Graphic designer and game developer
Shay Casey has published an informative guide detailing
UI construction on Tomb Raider (2013). Shay Casey was
responsible for the identity and user interface design
on Tomb Raider, developed by Crystal Dynamics.
"Tomb Raider UI features full
3D menus, camera transitions and interactive prompts.
I designed the concepts, icons, typography, layout,
UI, UX, etc.. I also programmed and prototyped a majority
of the front end including base camp menus, skills,
weapon upgrades, fast travel, main menus, prompts, HUD,
and more." says Shay Casey.
Follow the preview image below
to view Shay Casey's Tomb Raider UI and Identity Design
Style Guide on Adobe's Behance.net platform.