Shadow of the Tomb Raider scores Google Stadia platform release
[ 06 Jun 2019 ]
Tomb Raider, Rise of the Tomb Raider and Shadow of the Tomb Raider on Google Stadia.
Tomb Raider UI and design style guide by Shay Casey
[ 19 May 2019 ]
Style guide on Tomb Raider user interface and identity design by game developer Shay Casey.
Microgaming unearths Lara Croft Temples and Tombs slot machine
[ 13 May 2019 ]
Lara Croft embarks on a brand new quest for ancient Egyptian treasure in new slot machine.


[ 23 March 2019 ]

Shadow of the Tomb Raider has scooped two awards at the Game Audio Network Guild Awards, held annually at GDC in San Francisco. Shadow of the Tomb Raider won in both 'Best Original Soundtrack Album' and 'Best Interactive Score' categories and were up against the likes of Battlefield V, God of War and Far Cry 5. Congratulations to the team at Eidos-Montreal on their achievement.

Audio Director Rob Bridgett and Composer Brian D'Oliveira shared their three-year journey to craft the sound and music of Shadow of the Tomb Raider. From dense jungles and bustling city hubs to terrifying tombs and underwater cenotes - the game's rich environments come to life with an immersive and authentic audio experience.

Shadow of the Tomb Raider is developed by Eidos Montreal in association with Crystal Dynamics and stars British aristocrat Lara Croft who must master a series of deadly jungles, overcome terrifying tombs and persevere through her darkest hour. The Lara Croft-helmed title is out now on Steam, Xbox One and Playstation 4.

Shadow of the Tomb Raider composer Brian D'Oliveira

Shadow of the Tomb Raider

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Copyright (c) 1996 - 2019 Square Enix Ltd.
Lara Croft and Tomb Raider are trademarks of Square Enix Ltd.
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