Eidos Montreal's David Hubert,
Cinematics Director on Shadow of the Tomb Raider, features
in today's 'Meet the Team' video and talks about motion
capturing the intensity of Lara Croft's unfolding story.
"For this game we have a much darker tone. Lara Croft
is going through a lot and we knew that in terms of
performance the intensity of some of the sequences would
be pretty high."
Shadow of the Tomb Raider is being
developed by Eidos Montreal with assistance from Crystal
Dynamics. In the series finale, Lara Croft must master
a deadly jungle, overcome terrifying tombs, and persevere
through her darkest hour. As she races to save the world
from a Maya apocalypse, Lara will ultimately be forged
into the Tomb Raider she is destined to be.
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