JEREMY HEATH-SMITH ON WHY HE LEFT
[ 25 July 2017 ]
Jeremy Heath-Smith, co-founder
of original Tomb Raider studio Core Design, looks back
on his career in an interview with Polygon. Topics on
the table include his time overseeing the Tomb Raider
series, from the original 1996 Lara Croft-helmed adventure
through Angel of Darkness before turning his back on
the video-game industry.
"Angel of Darkness just about
killed us all, and it was a life-changing experience
for everyone involved in it - and not necessarily a
great one," he tells Polygon. "I was basically co-running
Eidos and everybody had software problems because Sony
changed the development systems we'd been working on
after 18 months, so we had to start again."
The interview offers a glimpse
into the high pressure world of video-game development
and the ever increasing success of a major franchise.
Full interview via the jump below.
interviews Jeremy Heath-Smith