Copyright 2009 www.tombraiderchronicles.com
[ June 24th 2009 ]
Developer magazine have published an in-depth
interview with Eric Lindstrom on the making of
Raider Underworld. The June/July issue is
available to purchase in the form of a digital
download from the publisher's web site or alternatively
via traditional print media format.
to Game Developer: "Tomb Raider Underworld was
originally planned as an easy sequel to the previous
game in the series, using the same tool chain
- but it never quite works out that way. Eric
Lindstrom describes the process, highlighting
instances in which the team wasn't able to avoid
orange hyperlink to purchase and download
Game Developer magazine.