MASTER YOUR ENVIRONMENT
Copyright 2008 www.tombraiderchronicles.com
[ November 10th 2008 ]
greatest adventure draws ever closer, Crystal
Dynamics delve into the essence of Tomb
Raider. Lead Designer Haley White-Wiedow is
joined by Creative Director Eric Lindstrom and
Lead Artist Dan Neuberger talking through some
of the newest additions to Lara's growing arsenal,
from gymnastic ability to roaring motorbike rides
and beyond, everything has its uses in Tomb
Raider Underworld including the environment
Raider Underworld will release across Europe on
November 21, 2008. Designed specifically to take
advantage of the latest technologies, Tomb Raider
Underworld represents a new advancement in exploration-based
game-play and courts a slew of new features on
all major console platforms.
adventurer Lara Croft, players explore exotic
locations around the world, each designed with
an incredible attention to detail resulting in
breathtaking high-definition visual fidelity which
creates a truly believable world and delivers
a new level of challenge and choice.
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