ERIC LINDSTROM
ON UNDERWORLD STORY
Copyright 2008 www.tombraiderchronicles.com
[ June 24th 2008 ]
Eric
Lindstrom has revealed further details on the
storyline propping up Tomb
Raider Underworld. Published on the official
developers blog, Eric expands on Lara's role
and what gamers can expect from her latest adventure.
"For
generations, stories have been told of the fearsome
weapon of Thor, the Norse god of thunder. Legend
holds that Thor’s hammer had the power to smash
mountains into valleys and to destroy even the
gods. For more than a thousand years it has existed
only as a myth... until now.
"In an
ancient ruin on the floor of the Mediterranean
Sea, Lara
Croft uncovers proof of the Norse underworld
and the mythical hammer. As she attempts to unravel
the secrets behind these myths, Lara’s perilous
journey leads her toward a forgotten power that,
if unleashed, could lay waste to all civilization.
"Hero
or antihero? Fans of Tomb
Raider games are well aware that Lara Croft
is not in the business of saving the world. Occasionally
we all benefit from her expeditions – like when
she defeated the plans of Natla , the immortal
queen of Atlantis, in the original Tomb Raider
– but altruism is not what motivates her.
"She
is driven to solve archeological mysteries by
uncovering the primordial truths that evolved
over time to become mythology. Often this relates
to extremely ancient artifacts with inexplicable
powers that inspired myths in later cultures.
"In Tomb
Raider Underworld, the danger to the world comes
from Lara herself, because the answers she’s looking
for are locked in a ruin that also contains a
dormant force which, if disturbed, could destroy
everything. Knowing this, Lara stubbornly continues
her quest anyway, dragging the world toward the
abyss with her because she is willing to risk
everything and everyone to solve the mysteries
that vex her."
Tomb
Raider Underworld is being developed by U.S. studio
Crystal Dynamics and is now scheduled to release
November 2008 on all major console platforms.
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