TOMB RAIDER UNDERWORLD CONCEPT ART
Copyright 2008 www.tombraiderchronicles.com

[ June 11th 2008 ]

Eidos has dispatched a new piece of conceptual artwork showcasing Tomb Raider Underworld with an onus on the developmental science behind the game. Tomb Raider Underworld is being developed by Crystal Dynamics and will be released on all major platforms Christmas 2008.

The game courts a slew of new features including a brand new Next-Gen engine which uses a hybrid lighting model to combine dynamic lights with carefully created light maps, making Lara's world look stunning, alive and immersive.

Olympic gymnast Heidi Moneymaker is providing the motion capture for a more fluidic Lara Croft, with much of the animations being crafted into Tomb Raider Underworld by hand.

Tomb Raider Underworld pits Lara Croft in Southern Mexico where she must unravel the mystery surrounding the five missing days of the Mayan calendar, an apocalyptic time when the portals between the mortal realm and the Underworld dissolve, allowing ill-intending deities to causing disaster and mayhem.

Tomb Raider Underworld Conceptual Artwork

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