SPY-Q FOR NINTENDO
Copyright 2007 Eidos plc Press Release
[ May 1st 2007 ]
Interactive, one of the world’s leading publishers
and developers of entertainment software, is pleased
to announce a brand new puzzle title for Nintendo
is a collaboration between Fighting Fantasy gamebook
author Ian Livingstone and award-winning puzzle
and game designer Dr. Reiner Knizia who has more
than 300 board games and books to his name. Reiner
is an expert in algorithmically generated puzzles
and has designed some original ones for SPY-Q.
by specialist DS developer Razorback Developments,
SPY-Q takes the player on a series of puzzle-solving
spy missions, each designed to stretch even the
keenest minds to their limit.
n a race
against time, players must travel to 16 international
cities and solve ingenious puzzles and conundrums
to find clues, uncover evidence and unlock secrets
to track down the evil Dr. Know. Only when you
have completed each mission are you free to jump
on your plane to get to the next city to face
the next fiendish challenge.