Shadow of the Tomb Raider rejoins NVIDIA GeForce NOW service
[ 22 Jun 2020 ]
Shadow of the Tomb Raider has rejoined NVIDIA GeForce NOW alongside 14 Square Enix games.
Jason Chester creates low poly classic Tomb Raider II scenes
[ 26 May 2020 ]
Homage to Lara Croft and classic Tomb Raider II in a collection of low poly digital 3D models.
Lara Croft outfits now available in Animal Crossing on Nintendo
[ 13 May 2020 ]
Square Enix has unveiled a series of Lara Croft outfits for Animal Crossing New Horizons.

Copyright 2006

[ October 30th 2006 ]

BAFTA award-winning composer Troels Folmann has given a candid interview to Music 4 Games on composing the music for Tomb Raider Legend and the concept behind micro-scoring, a new technique for presenting music in video-games by segmenting samples through the application of triggers.

Folmann has worked on Tomb Raider Legend, Tomb Raider Anniversary, Project Snowblind, Defender of the Crown, Sabotage, and Metronome. Additionally, he has a background as a Ph.D. scholar in interactive game music with a focus on micro-scoring, which is a methodology for the creation of true adaptive scores.

Follow the fetching orange hyperlink below to collect the full interview.

Troels Folmann on scoring Tomb Raider

Copyright (c) 2000 - 2020 Tomb Raider Chronicles
Copyright (c) 1996 - 2020 Square Enix Ltd.
Lara Croft and Tomb Raider are trademarks of Square Enix Ltd.