Copyright 2006

[ October 30th 2006 ]

BAFTA award-winning composer Troels Folmann has given a candid interview to Music 4 Games on composing the music for Tomb Raider Legend and the concept behind micro-scoring, a new technique for presenting music in video-games by segmenting samples through the application of triggers.

Folmann has worked on Tomb Raider Legend, Tomb Raider Anniversary, Project Snowblind, Defender of the Crown, Sabotage, and Metronome. Additionally, he has a background as a Ph.D. scholar in interactive game music with a focus on micro-scoring, which is a methodology for the creation of true adaptive scores.

Follow the fetching orange hyperlink below to collect the full interview.

Troels Folmann on scoring Tomb Raider

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