TOMB RAIDER MOVIE
EXPOSED BY BOESKY
Copyright 2006 www.tombraiderchronicles.com
[ January 27th 2006 ]
Keith
Boesky - president of Eidos
Interactive in 1997 and responsible for porting
Lara Croft to the silver screen care of Academy
Award winning actress Angelina
Jolie - has spoken to Yahoo! about Hollywood's
current fascination with converting console gems
to motion picture blockbusters.
"In 1996,
Hollywood had no interest in video games after
debacles like Super Mario Bros. and Street Fighter:
The Movie," said Boesky. "No one wanted to talk
about action movies with a strong female lead."
Boesky was against the idea of turning Tomb
Raider into a movie, but followed through
on his boss' orders.
"When
we returned to Hollywood in 1997, the movie studios
looked at Lara
Croft as a property that could appeal to female
teens in the wake of Titanic, which was carried
by 14-year-old girls," said Boesky, who said every
Hollywood studio was interested.
Regarding
the current trend of Hollywood's infatuation of
video games as fodder for films, Boesky isn't
a fan of taking a game property and "watering
it down" to appeal to the mainstream theater-goer.
"I don't
think the Tomb
Raider movie was the best thing for the property,"
said Boesky, who doesn't believe there's ever
a single reason, creatively or financially, to
turn any game into a film. "The release of the
Tomb Raider game and the film could have been
better coordinated. It's Eidos' job to make a
game fit with the film release schedule because
the film is the larger investment."
Keith
Boesky continues to qualify the interest in video-game
come multiplex trend, and briefly touches on a
third
Tomb Raider movie reportedly being negotated
by Paramount Pictures. The full article - care
of Yahoo! - can be found below.
The
Man Who Licensed Tomb Raider
|