FOR LARA CROFT
Copyright 2006 www.tombraiderchronicles.com
[ January 3rd 2006 ]
and Video Games, the online magazine on computer
and video games, has published an optimistic preview
on Tomb Raider
Legend and surrendered some details on a mammoth
underwater level thwart with danger and intrigue
for our archaeological heroine.
after completing a "flashback" level in Peru,
at an abandoned excavation site flooded with water,
where we get our first glimpse of Lara's enhanced
swimming abilities. Unlike other underwater sections
in games, the control system isn't fully 3D (to
avoid players getting confused) - default movement
has Lara swimming at the same depth, while you
can use the direction keys to move her up and
the first of the new underwater puzzles, Lara
has to operate four crystal switches which lower
the water level and reveal a clue to the mystery
of the tragic event from her history. You're then
into the first area of the Queen's Tomb, where
Lara's 'personal light source' (a torch to you
and me), illuminates the dark caverns in real-time.
soon traversing ledges and fluidly leaping from
wall-to-wall, with the animation of Lara giving
physical feedback to you about what moves are
possible, such as her head turning and looking
at a reachable area."
with information on the general control system
and targeting system with a brief summary of weapons
available to Lara. Click HERE
to read the full preview.