'TOMB RAIDER LEGEND' PROGRESS UPDATE
Copyright 2005 www.tombraiderchronicles.com
[ August 23rd 2005 ]
Publishing caught up with Tomb
Raider Legend producer Morgan W Gray at the
German Game Convention and quizzed him on the
technologies behind Lara
Croft's upcoming adventure. Currently being
developed by U.S. studio Crystal
Dynamics, Gray is lucidly promoting a product
refined beyond all expectations and produced by
a team bent on restoring the original properties
of Lara Croft as ardent Tomb Raider - procurer
of all things ancient.
philosophy with Tomb Raider is that we want to
encourage exploration, we want to encourage fun.
I think oftentimes by making things overly complex
or overly difficult, the expectation is that you're
creating gameplay. We think it's actually holding
gameplay back when the player's worried every
step of the way, they're not exploring, they're
not giving it all it can have."
control system and problematic camera assisted
in the demise that was The
Angel Of Darkness, Core Design's final Tomb
Raider episode. Gray goes to great lenghts to
address the improvements players can expect in
camera system is the platter on which third-person
action adventure games are served so we spent
a lot of time identifying not just the technology
behind finding good algorithms for our run-time
default camera but obviously giving the player
easy control. Our cameras serve both gameplay
and the presentation of the environments. We spent
a lot of time finding a camera system that a)
showed off Lara Croft in the most engaging way
and b) filled in the player path and where you
need to go but making both unobtrusive. 'If you
notice the camera, we're doing something wrong'
is our philosophy"
of Tomb Raider will glee with the news that Eidos
and Crystal Dynamics intend to capitalise on the
original success of Tomb Raider by taking Lara
Croft back to her roots, and Gray offers more
info on the locations to be features in Legend.
there's Africa and Peru, we're going to go into
some ancient ruins there. We're going to go to
the Himalayas where you're going to get a little
window peek into the birth of Lara Croft. We're
also going to bring you across the globe to other
locations but we're kind of piecing them out one
by one. But you globe trot all over."