'TOMB RAIDER LEGEND'
DETAILS SURFACE
Copyright 2005 www.tombraiderchronicles.com
[ May 8th 2005 ]
Eidos
has unearthed new details on Tomb Raider Legend,
Lara Croft's seventh incarnation courtesy of U.S.
studio Crystal Dynamics. According to an update
on the official Tomb Raider web site, the dual
pistol-wielding adventurer's polygon count and
animation set has been increased significantly,
presenting Lara in the finest fidelity to date.
Crystal
Dynamics intend to restore the original properties
of Lara Croft in her next adventure, bringing
her to lost ancient realms that guard secrets
of the past. A revamped control system provides
intuitive and fluid character movement, and a
dynamic animation system puts focus on continuous
motion, giving Lara the ability to seamlessly
handle any obstacle and interact dynamically with
any surface.
Lara
Croft will use her physical prowess to combine
gun-play with unique signature moves, and intelligently
use the environment, technical gear and weapons
to overcome challenging situations. Physics, water
and fire systems bring the perilous environments
of Lara's world alive, and challenge the player
to improvise solutions to obstacles.
Crystal
Dynamics have tapped a vast array of cinematic
and exotic locations including ancient tombs,
dangerous jungles, snowy mountain ruins and numerous
unexpected surprises in between.
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