Copyright 2005 www.tombraiderchronicles.com
[ February 22nd 2005 ]
plc, one of the world's leading publishers and
developers of entertainment software, today announced
it will ship to stores across North America the
highly-anticipated Project: Snowblind for the
PlayStation 2 computer entertainment system and
Xbox video game system from Microsoft on February
22, 2005. The game will be available at major
retailers nationwide beginning on February 23,
2005. Project: Snowblind follows the story of
one man's transformation from soldier to bio-enhanced
super human. The result of which will bring forth
a revolution in the first-person shooter (FPS)
Snowblind puts gamers in the role of Nathan Frost,
a 2nd Lieutenant of the Liberty Coalition. Nathan
is mortally injured during a rescue mission; as
a result he unknowingly undergoes a highly experimental
procedure that saves his fleeting life. The result
of this procedure has changed Nathan into something
super human. He is now the perfect weapons system
with abilities that far surpass those of the average
Snowblind gamers will be exposed to a multitude
of gadgetry and weaponry befitting a 21st century
super soldier. Nathan's arsenal of tools will
include items such as riot walls (deployable energy
shields), spiderbots, ice picks (used specifically
for hacking), cloaking shields, etc. His weapons
chest includes a host of new and futuristic weapons
such as the Flechette gun and Rail Laser to name
a few as well as tried and true favorites of the
FPS genre such as a Shot Gun and Rocket Launcher.
Snowblind, our goal was to provide the player
with a myriad of options in terms of weapons,
gadgets and augmented abilities. It is up to you
to combine them to your imagination's content,"
says John Chowanec Producer for Project: Snowblind.
"Given the battlefield chaos in Project: Snowblind,
we're arming you with a sandbox within which you
can play out some of your most destructive ideas.
Snowblind was developed by Crystal Dynamics.