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MOBILE GAMING
TO TOP $1 BILLION IN '04
Copyright 2004 www.tombraiderchronicles.com
[ October 28th 2004 ]
Video
game and mobile phone companies are set to make
money this year as customers use phones to zap
space invaders or sink game-winning golf putts,
pushing the mobile gaming market over $1 billion,
a study said. According to London-based consultancy
Screen Digest, mobile phone gaming also will grow
by more than six times to $6.4 billion between
2004 and the end of decade. Currently, Japan and
Korea are well ahead of North America and Europe
in market size, accounting for nearly 80 percent
of all revenues derived from video game play and
game downloads, Screen Digest said on Thursday.
A
confusing maze of tariffs for downloads and gameplay
charged by mobile operators in Europe is depressing
early growth in the region, Screen Digest said.
"We think the mobile operators in Europe have
not yet got the strategies right to exploit this
market to its full potential," said Screen Digest
chief analyst Ben Keen. The firm added that North
America, despite having a less sophisticated mobile
phone market than Europe and Asia, is expected
to grow at a faster clip than those regions.
Compared
to the booming video games business, the nascent
market for mobile-phone gaming has only recently
begun to show signs of life as a new breed of
sophisticated handsets has hit the market and
more gaming companies have developed top titles
for the small screen. Earlier this year, gaming
giant Electronic Arts said it will boost production
of video games for mobile phones over the next
year, bringing four top-selling titles including
"Fifa Football" and "The Sims" to handsets. Rivals
Eidos, Ubisoft and THQ Inc. have been investing
more money into the promising market as well.
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