CORE DESIGN LOSES
TOMB RAIDER SERIES
Copyright 2003 Eidos Press Release
[ July 30th 2003 ]
Eidos
Interactive plc, one of the world's leading developers
and publishers of entertainment software, today
provides a trading update in respect of the outcome
for the financial year to 30 June 2003, in accordance
with the Company's earlier statement of 27 June.
As a
consequence of shipping all but 500,000 of the
Tomb Raider: The Angel of Darkness games originally
planned for the financial year, strong sell through
of products shipped in the last quarter and increased
license activity, the Company believes it will
now meet the original market expectation for operating
profit pre goodwill for the financial year to
30 June 2003 that prevailed prior to its announcement
of 27 June.
Tomb
Raider: The Angel of Darkness successfully launched
in the US on PS2 on 20 June whilst the PC version
for the US and European markets was launched during
the week commencing 30 June. In its 27 June announcement,
the Company confirmed that it was in the final
stages of approval for the multi-language versions
of the European PS2 game. Given the close proximity
of final approval to the Company's financial year-end,
Eidos reported that there was a risk that the
shipping of up to one million units may slip from
June to July. As stated above, Eidos is pleased
to confirm that it shipped all expected units
in the year with the exception of 500,000 units
that shipped in early July.
Sell
through to date has been in line with management
expectations. The game is expected to benefit
from the launch of the Tomb Raider film sequel,
"The Cradle of Life", released by Paramount Pictures
on 25 July in the US and on 22 August in Europe.
On 15
July, the Company announced that Jeremy Heath-Smith
was stepping down as its Development Director
and as Managing Director of Core Design. Since
then, the Board has been conducting a review of
the Tomb Raider franchise and the studio operations
of Core Design. In recognition of the Company's
need continually to enhance the value and maximise
the commercial opportunity of one of its key franchises,
for which all intellectual property rights belong
to Eidos, the Board has concluded that it will
transfer development of the franchise to its Crystal
Dynamics studio in the US.
The next
Tomb Raider game is scheduled to release during
the financial year to 30 June 2005. In the light
of this decision, the Company will now be evaluating
the Core Design studio's on-going direction and
contribution as part of the Group's overall development
capabilities.
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