...AND HERE COMES
THE OFFICIAL RELEASE
Copyright 2002 Eidos Interactive Press Release
[ May 24th 2002 ]
Eidos
Interactive, one of the world's leading publishers
and developers of entertainment software, announces
that Blood Omen 2 is scheduled for release on
the Nintendo GameCube this Autumn. Currently being
developed by Crystal Dynamics, creators of the
Soul Reaver franchise, the game's release marks
the first time a video game from the Legacy of
Kain series will be available on a Nintendo platform.
Blood Omen 2 is a story-driven, combat action
game that centers on the fallen vampire Kain and
his quest to reclaim rule over the ancient city
of Nosgoth.
"We are
excited to bring video gaming's most infamous
villain - Kain - to the GameCube in Crystal Dynamics'
Blood Omen 2," says Sean Amann, Marketing Director
at Eidos Interactive. "With an emphasis on storyline,
puzzle-solving and deadly combat, Blood Omen 2
for GameCube promises to be one of the few dark
thrillers available for the system to date."
Four
hundred years have passed since the evil vampire
Kain damned the world in the original Blood Omen,
choosing to rule the world in damnation rather
than die for its salvation. Now Kain, who once
controlled the land of Nosgoth with his vampire
armies, returns to find his brethren slain and
his dark powers stripped by a mysterious figure.
To reclaim his rule and exact his vengeance, Kain
must uncover the ominous plot that threatens the
land he seeks to conquer.
Blood
Omen 2, the latest instalment in the Legacy of
Kain Series, is a mission-based action game with
a focus on combat and stealth. An engrossing story
drives the player through huge detailed 3D environments.
Kain starts the game with two supernatural abilities:
Mist (which shrouds you from your enemies) and
Fury (a manic combat attack). Additional Dark
Gifts such as Charm (mind-control) and Super-Jump
(enables you to access treacherous new areas),
must be acquired from your most dangerous enemies
to aid you in your deathly challenges. Kain also
has a multitude of weapons at his disposal, each
with their own gruesome finishing move. After
each brutal attack Kain must draw strength by
draining his enemies of their blood.
Blood
Omen 2 boasts an advanced artificial intelligence
system that determines how characters in the game
react to Kain. The inhabitants of Nosgoth react
to Kain according to how he interacts with them
and also according to how he has behaved up to
that point in the game. If Kain mindlessly attacks
people, this will attract unwanted attention,
if he moves stealthily through the shadows the
longer it will take for people to realise he is
a vampire."Our main goal is to create a great,
fun, and absorbing fantasy game," says Sam Newman,
Producer on Blood Omen 2. "It's also to tell a
great story, and to have the player become involved
in our characters and our world. This game has
what many games lack: a complex and believable
world, a compelling main character, an amazing
combat system, and a dramatic storyline."
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