LIPSINC LAUNCHES ANIMATION SOFTWARE
Copyright 2002 LIPSinc Press Release

[ July 9th 2002 ]

LIPSinc, a leading provider of voice-to-animation speech technology for talking digital characters, announced today the launch of LIPSinc Impersonator. LIPSinc Impersonator, a software tool created specifically for game developers, automatically creates animation data files for talking characters by using an audio file as the only input. These data files are interpreted by the game engine at runtime and played in synch with the audio. The system enables more convincing game characters with realistic facial animation.

The LIPSinc Impersonator product also has a character-rigging component as a plug-in for leading animation software packages. This provides an accurate way to construct bones- or morph-based characters for use in the game. LIPSinc's animation software products are widely used by leading computer game developers and publishers around the world including Electronic Arts, Infogrames, 2015, Legend Entertainment, Ubisoft, EpicGames, Ion Storm, and Eidos Interactive.

LIPSinc Impersonator allows developers to create realistic characters with life-like facial movements including corresponding lip, mouth, and jaw motions automatically by only using a voice file of any language as input. The software dramatically reduces the time it takes to manually lip-sync voice with animated characters. It will allow game developers to more easily localize their game titles for multiple markets without the need to incur significant additional development expenses. "We are proud to be working with the majority of leading game industry developers and publishers," said Doug Perkowski, Product Manager at LIPSinc. "Impersonator is a compelling technology package that will allow game developers to dramatically improve their facial animation pipeline while enabling in-game characters that are even more realistic and life-like."

In recent years, LIPSinc has developed a growing reputation in the automated voice-driven animation technology industry, and now has strategic relationships with Intel, AT&T, Fonix, Matrox Graphics, as well as other technology companies. "LIPSinc Impersonator is another significant development benchmark for LIPSinc," said Donovan Moxey, Co-Founder of LIPSinc. "Our latest effort will allow game developers to create the most realistic in-game talking characters available in the market today."

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