UK GAMES INDUSTRY
GETS 35MIL FUND
Copyright 2002 www.reuters.com
[ May 23rd 2002 ]
An investment
bank on Wednesday launched a $35 million fund
to finance development of console and PC games
in Britain and give investors a chance to join
the treasure trail pioneered by cyber heroine
Lara Croft. Noble Fund Managers Ltd, the investment
arm of UK-based investment bank Noble Group, said
the Fund4Games will work as a kind of project-based
venture capital fund and back video game development
throughout the UK, home of the hugely successful
Tomb Raider series starring Lara Croft.
The fund,
based in Edinburgh, is intended to provide the
financing required by entertainment software developers,
while reducing the need to tie up a publisher's
funds until the game has been completed and delivered,
representatives said here at the Electronic Entertainment
Expo conference, the $20 billion video game industry's
annual trade show. For investors, the fund offers
the prospect of attractive returns from a booming
industry with less risk than conventional venture
investment, since payouts will be made as each
game goes to market, the fund managers said.
The game
fund will not invest in riskier startups looking
for seed capital, but will instead seek games
that can be funded for smaller stakes of between
250,000 and one million pounds ($365,600-$1.5
million) per project, they said. Game developers
write the billions of lines of code that consumers
see as colorful, interactive video games on personal
computers and consoles. Publishers market and
distribute them.
Douglas
Alexander, Britain's minister for e-commerce,
said the government supports the private-sector
effort to fund a fast-growing industry. "The potential
for this fund is considerable," he told Reuters.
Alexander said the UK gaming industry has revenue
of more than 1.3 billion pounds, a tally expected
to grow due to the fast-paced competition between
game console makers Sony Corp, Nintendo Co and
Microsoft Corp. "It's very clear in terms of the
contribution that the game industry is making
to the British economy," Alexander said at E3
in the pavilion of the Scottish Games Alliance.
Britain
is home to several top selling games, most famously
the Tomb Raider series that in the past brought
riches for publisher Eidos Plc Grand Theft Auto
3 and State of Emergency, both developed by Take-Two
Interactive Software Inc, were also written in
the UK. But despite the optimism, Europe is considered
to be in a "soft" third-place market in terms
of sales of video games and hardware, behind the
United States and Japan.
In fact,
Microsoft in April was forced to cut the price
of its Xbox console by 38 percent in continental
Europe, and by 34 percent in Great Britain, after
only six weeks on store shelves, in a effort to
spur flagging sales. Alexander said game and console
sales were a matter of consumer choice, and that
any change in sales trends would have no effect
on the region's interest in wooing developers,
who make games that sell all over the world.
The balance
of major game development takes place on the West
Coast of the United States and Japan. Fred Hasson,
chief executive of the independent game developer
organization, TIGA, said British software developers
must move quickly to spur growth. "If the UK wants
to stay in the game, software developers have
to evolve business strategies that can help them
survive," he said, noting that the one-year-old
organization now has 70 members up from 10 last
year.
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