EIDOS PLC ANNOUNCES
YEAR END RESULTS
Copyright 2002 www.eidos.com
[ May 15th 2002 ]
Eidos
plc, one of the world's leading publishers and
developers of entertainment software, announced
today results for the six months and year ended
March 31, 2002. Net revenue was 88.7 million pounds
for the six months and 120.3 million pounds for
the full year, a decrease of 18% on the previous
year.
On a
US GAAP basis the Group had a profit before tax
for the six months ended March 31, 2002 of 13.1
million pounds with a loss before tax for the
full year of 14.4 million pounds compared to a
loss of 95.1 million pounds in 2001. This resulted
in an earnings per share of 9.1p for the six months
and a loss per share of 11.2p for the full year
compared to a loss per share of 83.6p last year.
Commenting on these results John van Kuffeler,
Chairman, stated:
REVIEW
OF OPERATIONS
Turnover
for the twelve months to March 31, 2002 decreased
26.7% from 164.2 million pounds to 120.3 million
pounds (pre exceptional charges). Operating losses
pre goodwill and exceptional charges were reduced
by 69.2% from 23.3 million pounds to 7.2 million
pounds. The loss per share was 10.7p, or 1.6p
excluding goodwill, compared to 84.5p and 70.5p
respectively, based on a weighted average number
of shares in issue during the period of 132,514,410
(2001: 115,223,869). The 2001 comparatives for
earnings per share have been restated for the
Rights Issue that occurred during the current
period, in accordance with FRS14 - Earnings per
share.
In the
twelve months to March 31, 2002 we shipped twenty
new titles (2001: twenty), including eleven for
PlayStation 2 and two for Xbox. A number of key
franchise titles such as Blood Omen 2, Soul Reaver
2, and the PC CD versions of Commandos 2 and Championship
Manager Season 01/02, all sold in excess of 350,000
units during the period. Championship Manager
Season 01/02 became the UK's fastest selling PC
CD title of all time when it launched in October
2001, whilst Blood Omen 2 was a top five title
on both PlayStation 2 and Xbox, when it shipped
in the USA at the end of March 2002. Whilst we
were broadly satisfied with the performance of
these particular titles the balance of our portfolio
of new releases did not meet expectations. Catalogue
sales of earlier versions of franchise titles
such as Tomb Raider and TimeSplitters remained
strong in the period.
The gross
margin for the full-year was 59.5% compared to
50.2% (pre exceptional charges) for the corresponding
period last year. Improved controls over channel
and inventory exposures contributed to the increase
in margins in the period, whilst royalty costs
were also greatly reduced. This was partly as
a result of the shift towards internally developed
titles and the reduced reliance on licensed titles
during the period. Gross margins are forecast
to fall slightly in the coming year as a result
of a shift in the sales mix towards console titles,
however they are nevertheless expected to remain
significantly ahead of the levels reported in
the year to March 31, 2001.
Operating
expenses before goodwill fell by 24.8% to 80.2
million pounds, compared to 106.7 million pounds
for the same period last year (pre exceptional
charges). Whilst improved controls over variable
marketing expenses have contributed to this decrease,
the majority of the savings have come from sustained
downward pressure on the Group's fixed cost base.
Overall fixed costs excluding goodwill and exceptionals
were reduced by 28.7% in the year from 46.6 million
pounds to 33.2 million pounds, on a like for like
basis. Over a two-year period the Group has now
exceeded its target for reducing the level of
fixed costs, by achieving on-going savings of
22.7 million pounds, on this basis. It is the
Group's intention to hold its fixed costs at this
lower level, after adjusting for one off costs
and any effects of the change in year-end.
The Group
realized a 4.4 million pounds profit on the disposal
of investments in the period, compared to a 36.3
million pounds loss in the prior period. This
factor combined with the increase in gross margins
and the reduction in operating expenses described
above has meant that the net loss in accordance
with US GAAP for the twelve month period has fallen
from 96.3 million pounds in the prior period to
14.8 million pounds in the current period. The
basic loss per share has also fallen from 83.6p
to 11.2p accordingly.
SELLING
AND MARKETING
Improved
controls over variable advertising costs were
introduced into the Group's publishing businesses
during the period, with the aim of targeting annual
expenditure more effectively. Advertising costs
in the twelve months to March 31, 2002 were #12.3
million (10.3% of turnover) compared to 23.1 million
pounds (14.1% of pre exceptional turnover) for
the same period last year. During the period retail
co-operative advertising expenses of 1.9 million
pounds incurred in the USA were reclassified from
turnover to advertising costs (2001: 3.8 million
pounds).
This
treatment more accurately reflects the nature
of the expenditure and allows closer monitoring
within the improved framework of controls on variable
advertising spend. The fixed element of selling
and marketing costs was down 55.4% to 8.2 million
pounds compared to 18.4 million pounds in the
prior year. The significant reduction in expenditure
is due to reduced exhibition expenditure in the
period and permanent savings arising from salary
and license amortization costs in our publishing
businesses.
RESEARCH
AND DEVELOPMENT
Research
and development represents the Company's total
investment in product development of #39.4 million
(2001: #42.5 million). The reduction in expenditure
reflects the continued move towards internal development,
which is one of the cornerstones of the Group's
future development strategy. The Group intends
to maintain this level of investment in developing
titles for future release.
GENERAL
AND ADMINISTRATIVE
General
and administrative costs before goodwill amortization
were 20.3 million pounds, compared to 22.6 million
pounds (pre exceptional charges) in the corresponding
period. The reduction in like for like expenditure
reflects significant permanent savings in salary
and other costs. Total general and administrative
costs for the period were 27.2 million pounds
including goodwill amortization of 6.9 million
pounds, compared to 33.5 million pounds including
goodwill amortization of 10.9 million pounds in
2001 (pre exceptional charges). The reduction
in the amortization charge resulted from the goodwill
relating to the 1998 acquisition of Crystal Dynamics
becoming fully amortized during the period.
FINANCING
AND CASHFLOW
The Group
had net cash balances of #50.6 million at March
31, 2002 (2001: 9.5 million pounds). The strong
closing cash position reflects the success of
the Rights Issue in July 2001 and the disposal
of the Group's remaining stake in Opticom in November
and December 2001. Enhanced working capital and
tax management procedures have also contributed
to the improvement in the Group's cash position,
which remains higher than following the Rights
Issue. The net cash outflow from operating activities
was 15.4 million pounds compared to a 1.9 million
pounds inflow in the corresponding period. This
outflow reflects the operating loss incurred and
the significant number of new releases which shipped
towards the end of the period.
EXPECTIONAL
ITEMS
The Group
disposed of its remaining shareholding in Opticom
during the period, realizing net proceeds of 11.0
million pounds and a net profit of 8.5 million
pounds. This profit was partially off-set by write
downs and losses on other disposals of 4.1 million
pounds, which occurred following a review of the
Group's other investments in the period.
TAXATION
Based
on the level of losses sustained, there is no
tax charge in the period. There are still significant
brought forward losses available within the Group
to offset future trading profits. The Group has
however reviewed the provisions of FRS19 - Deferred
Tax, and believes that no further amounts should
be recognized in respect of these losses.
CHANGE
OF YEAR END
As previously
announced in our 2002 Interim Results, the Group
will change its year-end during the current financial
year, to June 30. Historically, a significant
proportion of sales has taken place in the fourth
quarter of the Group's financial year. This has
meant the Group's outcome for the year has been
difficult to anticipate until a late stage in
the financial year. Changing the year-end will
reduce this uncertainty and as a result should
increase the Group's ability to respond to changing
circumstances and take corrective action where
necessary. We will therefore be publishing our
results for the fifteen months to June 30, 2002
later in the year, before reverting to a twice
yearly reporting cycle based on a June 30 year
end.
CURRENT
TRADING AND FUTURE PROSPECTS
The months
immediately following March 31 are typically relatively
quiet for the Group, with a limited number of
new titles being released. The Xbox version of
Championship Manager Season 01/02 has shipped
in the UK, entering the top ten in the charts
during its first week of release and we expect
the PlayStation 2 version of Deus Ex to ship in
Europe prior to June 30.
Beyond
this, our strong schedule of releases for the
twelve months to June 30, 2003 and the continued
strong growth in the market for next generation
consoles marks the beginning of a new phase of
growth for the Group. Key franchise titles scheduled
to ship in the year include Hitman 2 (PlayStation
2, Xbox and PC CD) TimeSplitters 2 (PlayStation
2, GameCube and Xbox) and Championship Manager
4 (Xbox and PC CD). A new installment of the Tomb
Raider franchise will also be released in the
period on PlayStation 2 and PC CD. We were delighted
to announce recently that Lara Croft Tomb Raider:
The Angel of Darkness, will be exclusive to PlayStation
2 on the videogame console format. We believe
that this strategic alliance underlines the complementary
strengths of the PlayStation 2 and Tomb Raider
brands and will maximize the potential of the
franchise for both companies. In addition to these
titles the Group has a number of new titles scheduled
for release, which it believes have future franchise
potential.
Our results
for the twelve months to March 31, 2002 demonstrate
a number of significant improvements that we have
introduced to our business. Nevertheless there
is still work to be done to ensure that the potential
that exists within our development business is
realized fully and that we are able to capitalize
on the opportunities for growth that currently
exist in our market. Whilst good progress has
already been made in this area with the introduction
of new risk-based techniques which are used in
the regular and ongoing assessment of titles in
development, this remains a key focus for the
Group during the forthcoming year.
The entertainment
software market continues to grow at impressive
rates with the installed base of next generation
consoles currently exceeding 25 million units.
We have a significant turnaround program in place
that continues to produce results. Combined with
the continuing focus of our senior management
team and the support of our staff, we feel confident
that these ongoing enhancements to the way in
which we manage our business will be reflected
in further improvements in our financial performance
over the forthcoming year.
Commenting
on these results Michael McGarvey, Chief Executive
Officer, said: "Our results for the twelve months
to March 31, 2002 show significant improvements
in our operating and financial performance and
mark another key stage in the recovery of the
Group. For the reasons outlined in our Interim
Results and our March 19, 2002 Trading Update,
turnover for the period is down on the prior year.
Gross margins have however improved significantly
over the same period and we have successfully
reduced our fixed cost base. Following the successful
Rights Issue in July 2001, our cash position is
strong.
"The
next generation of hardware systems is becoming
more firmly and more widely established and the
prospects for growth in the entertainment software
market remain correspondingly strong. Our portfolio
of forthcoming releases contains next generation
versions of many of our key franchises such as
Lara Croft Tomb Raider: The Angel of Darkness,
TimeSplitters 2, Hitman 2 and Championship Manager
4 combined with selected new titles across all
major formats. In addition to this promising line-up,
we are entering the next stage of our development
with a strengthened Board, improved processes
and more robust operating fundamentals. Consequently
whilst we continue to focus on our overall financial
performance, we believe that there is much to
be positive about and much to look forward to."
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