GAME MAKERS FINGERS
AT THE CONTROLS
Copyright 2002 www.guardianunlimited.co.uk
[ April 5th 2002 ]
Games
console players are expected to provide the bulk
of a 4bn windfall for software manufacturers over
the next three years as Microsoft's Xbox challenges
the dominance of Sony's PlayStation products.
A report by research firm Datamonitor forecasts
revenues from games will grow to 21.6bn dollars
in 2004 - 22 per cent above last year.
The research
will be welcome news for games publishers, in
the doldrums for almost two years. The next three
years are expected to be highly profitable. "Platform
manufacturers will be heavily reliant on publishers,
as a wide range of gaming content will need to
be made available to support each platform," the
report says. "This puts publishers in a very strong
position, allowing them to dictate more favourable
terms than has previously been possible."
John
Roberts, chairman of UK-listed Rage Software,
recently said: "The games industry is now beginning
to show real growth as the next-generation consoles
become mass market." Like many games makers, Rage
has been investing heavily in new products for
the expected surge in demand. It anticipates fierce
competition between rival platforms. Software
titles will be stepped up during the approach
to Christmas. Fellow British games maker Eidos
has signalled it intends to launch the next game
in its Tomb Raider series - Lara Croft: The Angel
of Darkness - for PlayStation 2 in November.
The Datamonitor
research, published today, forecasts that Microsoft's
Xbox will not present a serious threat to PlayStation
2, but will take the number two slot from Nintendo.
The volume and back catalogue of games published
on PlayStation 2 gives Sony a "significant advantage"
over competition. "Early launch has given Sony
sufficient time to build an impressive arsenal
of games to supplement the hundreds of titles
already available by way of its backward compatibility
with previous versions of the console."
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