EIDOS
ANNOUNCES FREE RUNNING
Eidos
announces Free Running, the world's
first ever video game based on the
urban phenomenon of parkour. Developed
by Core Design, Free Running will
be released worldwide on PSP in autumn
2005.
Parkour,
the art of movement, is less a sport
and more a way of life. Its participants,
known as Free Runners or Traceurs,
view the environment and its obstacles,
urban or natural, as a series of challenges
to be overcome. To the Traceurs, parkour
has a philosophical appeal: they feel
transformed by the experience, free
from the grind of city life. Since
its inception in Paris during the
mid-1980s, it has spread across the
globe and now has an international
army of exponents and enthusiasts.
In
Free Running, the concrete jungle
becomes your urban playground as you
run, vault, jump or climb over obstacles
in the most fluid and flowing manner
possible. Test the boundaries of human
ability as you perform death-defying
leaps and jaw-dropping trips across
inner-city rooftops. To be crowned
King of Parkour, you must master over
50 moves, tricks and stunts including
'Kong Vaults', 'Pharaoh Climbs', 'Rail
Split Vaults' and 'Vertical Wall Runs'
in a variety of game modes while racing
against human or computer-controlled
competitors.
Free
Running has been developed in association
with Sebastien Foucan, one of the
French founders of the movement, and
the UK's foremost Parkour collection,
Urban Freeflow. To aid your progress,
Sébastien appears in the game as your
mentor, teaching you new moves and
tricks. Members of Urban Freeflow
also make an appearance as unlockable
playable characters.
Matt
Sansom, executive producer at Core
Design says: "After seeing these guys
perform their amazing moves, we just
knew we had to make it into a game.
Working with Sébastien, Urban Freeflow
and the other traceurs has been an
amazing experience and hopefully people
will feel the same buzz when playing
the game. Free Running offers authentic,
intense excitement which is true to
the spirit and art of parkour."
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