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Tomb Raider alpha status, no love for Nintendo Wii U

 
 
[ Jan 27 ]

Tomb Raider reaches alpha status but no love for Nintendo Wii U, at least for now.

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Delicious new Tomb Raider podcast online

 
 
[ Jan 20 ]

New Tomb Raider podcast served up by Crystal Dynamics now available online.

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Crystal Dynamics unveil worldwide treasure hunts

 
 
[ Jan 11 ]

Crystal Dynamics and Geocaching to tie knot on series of world-wide treasure hunts.

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Graham King on rebooting Tomb Raider film

 
 
[ Nov 21 ]

Producer Graham King talks to Coming Soon on rebooting the Tomb Raider films.

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GIANT Tomb Raider 15 yr anniversary artwork published

 
 
[ Nov 12 ]

Complete collection of Tomb Raider 15 art in maximum resolution dispatched by Crystal.

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TOMB RAIDER DEVS NOD SONY NETWORK
Copyright 2008 www.tombraiderchronicles.com

[ January 3rd 2008 ]

Crystal Dynamics' Riley Cooper has endorsed Sony's Playstation Network as a more viable method of video-game distribution during an interview with GamesIndustry.biz. Eidos previously used Xbox Live to distribute Tomb Raider Legend and Tomb Raider Anniversary, and Cooper believes PSN could be a better service for developers looking to bypass retail.

"I'm very, very interested in digital distribution and the potential it has," said Cooper, speaking during GDC Lyon last month. "PlayStation Network is extremely interesting because it's a more flexible space.

"We made an in-road with Anniversary on 360, and it was a full game essentially, but Microsoft is only slowly increasing requirements and opening up the constraints of Xbox Live. It's been a slow process, whereas PSN hasn't been restricted by size, they've just done Warhawk for example."

Crystal Dynamics are currently working on Tomb Raider Underworld for Microsoft Xbox 360, Sony Playstation 3 and Games For Windows. Eidos' acquisition of BlueFish Media in 2007 compounds the company's commitment for online distribution of video-games.

 

 

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