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                               GAME SAVE SYSTEM 
                                TO REMEMBER DEBRIS 
                                Copyright 2007 www.tombraiderchronicles.com 
                               [ December 28th 2007 ] 
                                Among 
                                a slew of new features being stencilled into Tomb 
                                Raider Underworld by developer Crystal 
                                Dynamics is a dynamic new game-save system 
                                whereby the position of debris and enemy corpses 
                                will be recorded to file, ensuring seamless game-play 
                                for those hanging up Lara's boots in favour of 
                                a quick brew. 
                               Tomb 
                                Raider Underworld will mark a departure from earlier 
                                Lara Croft-helmed 
                                games with the introduction of fixed debris. Once 
                                Lara has dispensed with an enemy combatant or 
                                wild animal, the remnants will remain in game, 
                                no longer disappearing after a few seconds. This 
                                new feature will also be extended to game saves 
                                for when players record their progress. 
                               Diving 
                                back into Tomb Raider Underworld after a time-out 
                                will yield a seamless pickup from a previous save 
                                point, complete with debris from earlier kills 
                                and encounters, adding a more realistic and entertaining 
                                facet to proceedings. 
                               Eidos 
                                will once again mobilise operations on Wednesday 
                                January 2nd following their Christmas break and 
                                we anticipate an official announcement on Tomb 
                                Raider Underworld soon after. We'll also be publishing 
                                our monster preview from our  visit 
                                to Eidos in November 2007. 
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