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40 different styles of Lara Croft artwork compared

 
 
[ Nov 18 ]
Stunning collection of 40 different Lara Croft artworks have been published online.
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Lara Croft stars in new Pringles TV commercial

 
 
[ Nov 18 ]
Curious cameo by Lara Croft in what appears to be a new Pringles TV commercial.
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Play Tomb Raider Anniversary on 64 bit platforms free

 
 
[ Oct 23 ]
GameTap celebrates its forth birthday with a selection of games to play for free.
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The Last Revelation now available on PSN in America.

 
 
[ Oct 16 ]
Forth Lara Croft classic adventure is available to buy on Playstation Network.
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Lara Croft scores Guinness gong for real life stand-ins

 
 
[ Sep 14 ]
Another record for Tomb Raider star Lara Croft and her real-life counterparts.
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GAME SAVE SYSTEM TO REMEMBER DEBRIS
Copyright 2007 www.tombraiderchronicles.com

[ December 28th 2007 ]

Among a slew of new features being stencilled into Tomb Raider Underworld by developer Crystal Dynamics is a dynamic new game-save system whereby the position of debris and enemy corpses will be recorded to file, ensuring seamless game-play for those hanging up Lara's boots in favour of a quick brew.

Tomb Raider Underworld will mark a departure from earlier Lara Croft-helmed games with the introduction of fixed debris. Once Lara has dispensed with an enemy combatant or wild animal, the remnants will remain in game, no longer disappearing after a few seconds. This new feature will also be extended to game saves for when players record their progress.

Diving back into Tomb Raider Underworld after a time-out will yield a seamless pickup from a previous save point, complete with debris from earlier kills and encounters, adding a more realistic and entertaining facet to proceedings.

Eidos will once again mobilise operations on Wednesday January 2nd following their Christmas break and we anticipate an official announcement on Tomb Raider Underworld soon after. We'll also be publishing our monster preview from our visit to Eidos in November 2007.


Author: Staff

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