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Tomb Raider alpha status, no love for Nintendo Wii U

 
 
[ Jan 27 ]

Tomb Raider reaches alpha status but no love for Nintendo Wii U, at least for now.

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Delicious new Tomb Raider podcast online

 
 
[ Jan 20 ]

New Tomb Raider podcast served up by Crystal Dynamics now available online.

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Crystal Dynamics unveil worldwide treasure hunts

 
 
[ Jan 11 ]

Crystal Dynamics and Geocaching to tie knot on series of world-wide treasure hunts.

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Graham King on rebooting Tomb Raider film

 
 
[ Nov 21 ]

Producer Graham King talks to Coming Soon on rebooting the Tomb Raider films.

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GIANT Tomb Raider 15 yr anniversary artwork published

 
 
[ Nov 12 ]

Complete collection of Tomb Raider 15 art in maximum resolution dispatched by Crystal.

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TOMB RAIDER COMING TO NOKIA N-SERIES
Copyright 2007 www.tombraiderchronicles.com

[ January 11th 2007 ]

Simon Protheroe, director of new media and IT at Eidos, has spoken to Mobile Industry.biz on the high cost of console games development and references the mobile phone platform as a viable and cost-effective alternative for introducing new properties and creative ideas to gamers.

"As console games are getting more and more expensive to develop, and as the industry is wrestling with what that means in terms of content and franchises, it's getting really difficult to introduce a totally new IP and to take any real creative risk with anything," Simon Protheroe told Mobile Industry.biz.

"I think because the financial risks for mobile are smaller you can take a few more creative risks and try things that might work or might not. The financial outlook for the mobile market is exciting but also there's scope for creative freedom, to generate new ideas and break through to a new market," he stated.

According to Games Industry.biz, Eidos, which recently signed a deal with Nokia for embedded Tomb Raider games on N-series handsets, is confident it can seize opportunities in the market, aided by the rate at which mobile technology is growing.

 

 

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