TOMB RAIDER COMING
TO NOKIA N-SERIES
Copyright 2007 www.tombraiderchronicles.com
[ January 11th 2007 ]
Simon
Protheroe, director of new media and IT at Eidos,
has spoken to Mobile
Industry.biz on the high cost of console games
development and references the mobile phone platform
as a viable and cost-effective alternative for
introducing new properties and creative ideas
to gamers.
"As console
games are getting more and more expensive to develop,
and as the industry is wrestling with what that
means in terms of content and franchises, it's
getting really difficult to introduce a totally
new IP and to take any real creative risk with
anything," Simon Protheroe told Mobile
Industry.biz.
"I think
because the financial risks for mobile are smaller
you can take a few more creative risks and try
things that might work or might not. The financial
outlook for the mobile market is exciting but
also there's scope for creative freedom, to generate
new ideas and break through to a new market,"
he stated.
According
to Games
Industry.biz, Eidos, which recently signed
a deal with Nokia for embedded Tomb
Raider games on N-series handsets, is confident
it can seize opportunities in the market, aided
by the rate at which mobile technology is growing.
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