Spacer
Tomb Raider TweetRSSFacebook

Tomb Raider alpha status, no love for Nintendo Wii U

 
 
[ Jan 27 ]

Tomb Raider reaches alpha status but no love for Nintendo Wii U, at least for now.

More

Delicious new Tomb Raider podcast online

 
 
[ Jan 20 ]

New Tomb Raider podcast served up by Crystal Dynamics now available online.

More

Crystal Dynamics unveil worldwide treasure hunts

 
 
[ Jan 11 ]

Crystal Dynamics and Geocaching to tie knot on series of world-wide treasure hunts.

More

Graham King on rebooting Tomb Raider film

 
 
[ Nov 21 ]

Producer Graham King talks to Coming Soon on rebooting the Tomb Raider films.

More

GIANT Tomb Raider 15 yr anniversary artwork published

 
 
[ Nov 12 ]

Complete collection of Tomb Raider 15 art in maximum resolution dispatched by Crystal.

More
 HTML 4.0 Transitional
 
 

EIDOS RELEASES HITMAN CONTRACTS PATCH
Copyright 2004 www.tombraiderchronicles.com

[ April 30th 2004 ]

Eidos has released a patch for Hitman Contracts that addresses several technical issues and brings the game up to version 174. Fixes include: Fixed crash on ATI Radeon 8500, 9000 and 9200 on startup. Fixed crash when Restarting Asylum Aftermath level numerous times. Fixed crash when user got shot after reviving HM from slow-mo death sequence. Fixed crash while watching the free agent cut scene on the Lee Hong Assassination level. Fixed crash when user saved whilst highlighting an action (such as Pick lock, jump balcony, Change Clothes, Place sign etc) Fixed Crash with Post-Filter on High: After death sequence inside the manor on Beldingford Manor level, or inside meat plant on Meat King level.

Graphic fixes include: During and after "free agent" cut scene on Lee Hong Assassination level screen would turn black. With Post-Filter set to High, would cause screen to go almost jet-black on "Hunter and the Hunted" level when user by rooftop location. Post Filter set to High made sniper scope blurry.

Other fixes include: Unable to fire sniper rifle if 'fire' is set to Right Mouse button. 47 could get stuck in the first door on Asylum aftermath level. Loading a save game transported 47 to a different location on Lee Hong level. Credits do not appear at end of game.

 

Copyright © Tomb Raider Chronicles, All Rights Reserved, 2012
Copyright © Square Enix Ltd. Lara Croft and Tomb Raider and trademarks of Square Enix Ltd. All Rights Reserved