Tomb Raider I-III Remastered

Tomb Raider I-III Remastered Update Eight Challenge Mode Patch Three Patch Notes

Out Now for PlayStation, Xbox, Nintendo Switch 1 & Nintendo Switch 2, PC, iOS, and Android.

NEW FEATURES

All Platforms

  • Brightness Slider: Change the brightness of any level across all 3 games (best results with intended use in HD Graphics Mode).
  • 60 FPS in Classic Graphics Mode: Framerate is now 60 fps in Classic for a seamless gameplay experience on any console.
  • Pickup Highlight: Key items Lara can pick up are now brighter and more visible in HD Graphics Mode.

BUG FIXES

Multiple Platforms

  • Fixed a clipping issue in Natla's Mines where the character could pass through the boat.
  • Fixed a UI bug where harpoon gun ammo counts were not displayed.
  • Added missing descriptions for several modifiers in Challenge Mode.
  • Fixed a physics issue in the Living Quarters where Lara remained hanging in the air.
  • Fixed a visual rendering issue in Tomb of Tihocan where boulders would flicker in and out of view.
  • Improved the reliability of executing a running Swan Dive when using touch controls.
  • Fixed a grab-mechanic issue in The Cistern level for ledges.
  • Fixed an issue where inverse controller settings were not applied correctly.
  • Changed the default value for "Retro FPS" to enabled across all applicable platforms.
  • Improved ladder mounting mechanics in the Opera House level.
  • Fixed a sequence breaking issue in Atlantis where backflipping with Tank Controls bypassed lighting triggers.
  • Fixed a bug where the last used Challenge Mode outfit incorrectly persisted in normal levels and Lara's Home.
  • Corrected a tooltip error regarding game completion requirements for the Golden Pistols.
  • Fixed a bug preventing Photo Mode from opening correctly without extra input.
  • Fixed a collision issue in the City of Khamoon where Lara could fall through a half-opened trapdoor.

PS5

  • Fixed "Crocodile Rock" achievement unlock.
  • Fixed Lara’s wetsuit transition not appearing in HD in Diving Area.
  • Fixed All Weapons modifier failing to grant the assault rifle.
  • Fixed missing burning visual effects on Lara after being hit by a flamethrower in Opera House.

PS4

  • Fixed an API issue that prevented patch updates from completing on specific versions.
  • Fixed a bug in the Society of Raiders system where Golden Pistols remained locked.
  • Fixed inconsistencies in the unlock description text for the Paragon of Peace outfits.
  • Fixed a localization issue where the US version of menu backgrounds failed to display.

Nintendo Switch 2

  • Fixed an issue in St. Francis Folly where Lara and lions could become stuck in corners.
  • Fixed a softlock in Highland Fling caused by Lara getting stuck after jumping onto a rock.
  • Fixed environmental clipping issues involving the T-Rex upon its defeat.
  • Fixed a collision bug allowing characters to clip through the Cargo Plane’s cockpit.
  • Fixed flickering "Goo" textures in Room 3 of the Reunion level while in Classic Mode.
  • Fixed flickering textures in the Shakespeare Cliff secret area while in Classic Mode.
  • Fixed missing enemy spawns in the Caves of Kaliya when utilizing type modifiers.
  • Fixed glitched enemy spawns in Lud's Gate when using the randomizer.
  • Fixed an issue in the Crash Site where the airplane cargo door failed to open.
  • Fixed a softlock where the T-Rex bite failed to trigger a death screen.

iOS

  • Improved stability to prevent random freezing during prolonged gameplay sessions.
  • Fixed an issue where control scheme changes were not applied.
  • Fixed a bug causing the application to restart when returning from the background in The Caves.
  • Added the missing "Restore from Cloud" option to the Load Game screen.
  • Fixed an issue where cloud sync confirmations appeared without an active internet connection.
  • Fixed a progression block in Tomb Raider 2 after picking up the Seraph.
  • Fixed a bug where the outfit screen remained locked after registration.
  • Fixed a navigation issue where the "Download Assets" option was unreachable.
  • Improved the responsiveness of controller connection notifications.
  • Fixed a UI overlap issue in the Spanish localization of the Tank Controls description.
  • Fixed untranslated text in the Data Collection Agreement across all languages.
  • Fixed untranslated terms within the Modifiers menu for all languages.
  • Fixed the New Game+ banner on iPad for correct centering and placement.
  • Fixed transparency issues for several textures in Classic Graphics Mode.
  • Fixed an issue in Lost Valley where an immobile T-Rex appeared incorrectly when using modifiers.
  • Fixed a bug in Fool's Gold where a circuit board was invisible in the inventory.
  • Improved the mounting mechanics for the red motorcycle in Cold War.
  • Improved camera and collision behavior during combat in narrow environments.
  • Fixed missing collision on hanging walls in 40 Fathoms.
  • Improved the exit path from the underwater tunnel in Opera House to prevent drowning.

Android

  • Fixed an issue where the "Top of the Food Chain" achievement failed to unlock.
  • Fixed a crash that occurred when proceeding to a level after launching the title.
  • Fixed a bug where dying in observation mode resulted in a loss of movement.
  • Fixed an issue where classic outfits were not correctly equipped in Challenge Mode.
  • Fixed a bug where the Pickup Highlight option was non-functional.
  • Fixed the Flare button position on narrow screens.
  • Fixed an issue preventing users from taking photos in Photo Mode.
  • Fixed UI functionality issues when running on secondary screens.
  • Fixed an achievement logic error where "Fish out of Water" was incorrectly granted or withheld.
  • Fixed various text mismatches and description errors in the Challenge Mode menus.
  • Fixed a black screen issue occurring after interrupting the title during gameplay.
  • Fixed an inconsistency where the level end sequence was missing.
  • Fixed a softlock at the end of the "It's a Madhouse" level.
  • Fixed a softlock at the end of the "Area 51" level.
  • Fixed a softlock at the end of the "City" level.
  • Fixed a softlock at the end of the "Temple of Puna" level.
  • Fixed a visual flickering issue with the Hyper Armor indicator during status depletion.
  • Fixed an issue where users could perform actions while the inventory was open.
  • Fixed a cross-title audio bug where TR1 audio played during TR2 and TR3.
  • Fixed text misalignment in the Control Mode description.
  • Fixed a graphical bug where cinematic screens would show the previous screen in the background.
  • Fixed a functional issue with the L2 button on the Modified Levels screen.
  • Fixed an issue where refunded purchases did not correctly update the app state.
  • Fixed low-resolution textures on the Bloody Classic and Flying High outfits.
  • Fixed skin clipping issues for the Flying High outfit in Photo Mode.
  • Fixed skin clipping issues for the Honorary Damned outfit in Photo Mode.
  • Fixed an input bug causing double taps in the Select menu via touch input.
  • Removed a hidden button in the Outfits screen that caused navigation blocks.
  • Fixed a mapping error where the PS4 controller touchpad incorrectly triggered L2 actions.
  • Fixed a visual bug in the Outfits screen where the scroll bar would enlarge incorrectly.
  • Improved slider behavior and added missing button indicators in the Size and Opacity settings.
  • Added visual feedback to sliders to indicate when they are active.
  • Improved the visibility of border highlighting in the Options screen.
  • Added a missing highlight to the Register button in the Main Menu when using a controller.
  • Fixed a UI issue where the Flare button persisted after being thrown.
  • Fixed a UI issue where the Flare button persisted after being thrown underwater.
  • Fixed a UI overlap in the Russian localization of the EULA document.
  • Improved UI consistency for the Downloads screen.
  • Improved UI consistency for the level end statistics screen.
  • Improved UI consistency for the exit game screen.
  • Fixed the placement of the "Back" button across all UI areas.
  • Improved UI consistency for the Data Collection Agreement.
  • Improved UI consistency for the EULA font design.
  • Added missing highlights for the Glasses and Golden Guns buttons.
  • Removed accessible hidden buttons in the Main Menu.
  • Improved UI consistency for the "You Died" screen button scaling.
  • Improved UI consistency for the inventory design.
  • Improved UI consistency for the Buttons Size and Opacity menu.
  • Improved UI consistency for the Options pop-up menu.
  • Fixed virtual control positioning to ensure consistency across levels.
  • Improved UI consistency for the Outfits screen elements.
  • Improved UI consistency for the Options screen design.
  • Improved UI consistency for the Load Game screen.
  • Fixed text descriptions in the "Purchase Full Game" pop-up.
  • Fixed alignment issues for the registration text in the Society of Raiders link.
  • Fixed an issue where guns were missing in Lara's Home.
  • Fixed dysfunctional cloud storage buttons.
  • Fixed an issue where the 3D render aspect ratio failed to update.

PC

  • Fixed an audio issue in the Aldwych level where a loud popping sound occurred at the end of a track.
  • Fixed a bug where unlocking an outfit did not correctly update accessibility in the campaign menu.
  • Improved swimming responsiveness and fixed issues with Lara being pushed incorrectly by water currents.
  • Fixed an issue in Sleeping With the Fishes where players could become stuck in the geometry.
  • Fixed an issue in Sleeping With the Fishes where guards could become stuck in the geometry.
  • Fixed an issue in the Shakespeare Cliff modified level where enemies could spawn already dead.
  • Fixed a HUD issue where various statistics were missing from the scoreboard.
  • Fixed visual inconsistencies for the Flying High outfit in Tomb Raider 1.
  • Fixed a bug where Dragon Warrior outfit bonuses were incorrectly active in regular campaign levels.
  • Fixed an issue in the City modified level where Sophia Leigh could get stuck in an animation loop.
  • Fixed a gameplay bug in Home Sweet Home where Lara would fire flames uncontrollably and could not use firearms.
  • Fixed an animation break for the Speed Demon outfit during air rolls.
  • Fixed a camera glitch in Kingdom when stepping into the arena center.