archiving Tomb Raider one pixel at a time

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MATERIALS TECH ARTIST FOR NEW TOMB RAIDER GAME

Crystal Dynamics are seeking a Senior Shader and Materials Technical Artist 'who has an eye for high-quality, best in class material creation for real-time PBR environments' to help develop Tomb Raider. Prospective candidates are invited to send in their demo reels to Crystal Dynamics on their official web site.

Last Updated: Sep 16, 2022

LEAD ENEMY DESIGNER FOR NEW TOMB RAIDER WANTED

Crystal Dynamics are seeking a Lead Enemy Designer to help develop Tomb Raider. 'This is an awesome opportunity to lead a small team of designers in creating and polishing combat-based systems.' the studio announced on Twitter. Hop on over to the official Crystal Dynamics careers page for further information.

Last Updated: Aug 6, 2022

CRYSTAL DYNAMICS 30TH ANNIVERSARY MOBILE WALLPAPER

To celebrate Crystal Dynamics' 30-year anniversary, we have produced a series of mobile wallpapers featuring all mainline Tomb Raider games the studio has developed and co-developed in glorious 2160x3840 resolution including an honourable mention for Tomb Raider Ascension.

Last Updated: Jul 27, 2022

CRYSTAL DYNAMICS RELEASES 30TH ANNIVERSARY LOGO

Tomb Raider developer Crystal Dynamics has released a new official logo to mark their 30-year anniversary and pay homage to some of the characters from video-games they have developed. The award-winning studio was recently acquired by Embracer Group along with Eidos and Square Enix Montreal.

Last Updated: Jul 27, 2022

TOMB RAIDER SCORES GAME WRITER AND NARRATIVE DESIGNER

Belinda Garcia has announced she has joined Crystal Dynamics as Game Writer and Narrative Designer as the studio continues to court leading industry talent to help build the next Tomb Raider. Belinda previously worked on Call of Duty and Stonefly.

Last Updated: Jul 12, 2022

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