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TOMB RAIDER CHRONICLES STORYBOARD

Every good character starts life on the drawing board, where, in Lara's case, pain-staking detail is shaded into a character that explodes onto the gaming scene. These detailed shots illustrate the journey from board to bandwidth as Core Design begin their legendary transformation. The first image pictures an eerie mansion scene illuminated by a lightning bolt flickering down from the storm-filled skies.

Last Updated: Aug 10, 2000

TOMB RAIDER CHRONICLES INFORMATION

The UK Playstation Magazine's August feature this month focuses on the fifth instalment from the phenomenally successful Tomb Raider series from Eidos Interactive and developed by CORE DESIGN aptly named Tomb Raider Chronicles. The scene begins with the funeral of our heroine Miss Lara Croft, feared consumed in the Temple Of Horus at the end of The Last Revelation (aka Tomb Raider 4). As Wilson and several other guests begin to reminisce of adventures entertaining Lara to the covenants of the globe, the story cuts to Rome, where, as Wilson narrates a particular favourite adventure, Lara assumes her role and the game begins.

Last Updated: Aug 6, 2000

TOMB RAIDER CHRONICLES GAME INFO

Lara is feared dead - consumed in the Temple of Horus, as Jean-Paul and Pierre attend the funeral and remmeness over their heroine, the great adventurer Lara Croft, holder of the artifact, pursuer of truth. Meanwhile Lara Croft is in Rome, where she discovers a new mystery that is to see her travel the covenants once again, frequenting Ireland, Industrial Russia, a new dock adventure, as another quest unfolds.

Last Updated: Jul 23, 2000

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