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CHRONICLES COMPILED FOR MAC

Westlake Interactive, the software company pressing ahead with Eidos Interactives Tomb Raider Chronicles conversion for the Mac platform, have promoted their latest project to First Playable status, the company told tombraiderchronicles.com this morning. While various elements such and sound or music may not be fully functional, the core engine has now been compiled and is playable. Westlake announced they would convert the PC/PS Lara Croft adventure last year, following previous successful Tomb Raider conversions including The Last Revelation and Tomb Raider 3.

Last Updated: Feb 20, 2001

LARA'S NEXT GENERATION EXPLOITS

With the release of the Chronicles Level Editor concluding the current direction of Eidos Interactive's Tomb Raider series, Core Design have exposed their intentions for the Next Generation of Tomb Raider titles during a press release earlier this week. The story behind Tomb Raider Next Generation begins in Paris, where Lara arrives only to be framed for a crime she did not commit, and begins a hasty retreat through the back streets of Paris pursued by the authorities while attempting to piece together a puzzle surrounding the conspirators who seek her doom.

Last Updated: Feb 16, 2001

PRIMA E-GUIDES JOIN FORCES

Prima E-Guides and tombraiderchronicles.com have joined forces to bring you interactive e-guides for Tomb Raider Chronicles and the Chronicles Level Editor.

Last Updated: Feb 6, 2001

LEVEL EDITOR FOR MAC PLATFORM

Westlake Interactive, the power behind Mac gaming, have released an update on the current conversion of Eidos Interactives Tomb Raider Chronicles to the Macintosh platform and briefly mentions it's plans for a possible porting of the hugely successful Chronicles Level Editor.

Last Updated: Jan 30, 2001

TOMB RAIDER SAVE GAME EDITOR

The final release of Paul Walton's much talked about Tomb Raider Save Game Editor is now available for download sporting a new and improved interface and providing instant replenishment of weapons, ammo and health at any point of your game.

Last Updated: Jan 28, 2001

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